From fca05fa7549d60c552850f57689aebf92f1f3a45 Mon Sep 17 00:00:00 2001
From: "Ryan C. Gordon" <[EMAIL REDACTED]>
Date: Sun, 6 Oct 2024 19:16:42 -0400
Subject: [PATCH] examples: Use SDL_Log() instead of message boxes for errors.
Fixes #11094.
---
examples/audio/01-simple-playback/simple-playback.c | 6 +++---
.../simple-playback-callback.c | 6 +++---
examples/audio/03-load-wav/load-wav.c | 8 ++++----
examples/camera/01-read-and-draw/read-and-draw.c | 11 +++++------
examples/pen/01-drawing-lines/drawing-lines.c | 6 +++---
examples/renderer/01-clear/clear.c | 4 ++--
examples/renderer/02-primitives/primitives.c | 4 ++--
examples/renderer/03-lines/lines.c | 4 ++--
examples/renderer/04-points/points.c | 4 ++--
examples/renderer/05-rectangles/rectangles.c | 4 ++--
examples/renderer/06-textures/textures.c | 8 ++++----
.../07-streaming-textures/streaming-textures.c | 6 +++---
.../renderer/08-rotating-textures/rotating-textures.c | 8 ++++----
.../renderer/09-scaling-textures/scaling-textures.c | 8 ++++----
examples/renderer/10-geometry/geometry.c | 8 ++++----
examples/renderer/11-color-mods/color-mods.c | 8 ++++----
examples/renderer/14-viewport/viewport.c | 8 ++++----
examples/renderer/15-cliprect/cliprect.c | 8 ++++----
examples/renderer/17-read-pixels/read-pixels.c | 10 +++++-----
examples/template.c | 4 ++--
20 files changed, 66 insertions(+), 67 deletions(-)
diff --git a/examples/audio/01-simple-playback/simple-playback.c b/examples/audio/01-simple-playback/simple-playback.c
index 813e8317b24dc..469667926fd64 100644
--- a/examples/audio/01-simple-playback/simple-playback.c
+++ b/examples/audio/01-simple-playback/simple-playback.c
@@ -22,13 +22,13 @@ SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
SDL_AudioSpec spec;
if (!SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO)) {
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Couldn't initialize SDL!", SDL_GetError(), NULL);
+ SDL_Log("Couldn't initialize SDL: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
/* we don't _need_ a window for audio-only things but it's good policy to have one. */
if (!SDL_CreateWindowAndRenderer("examples/audio/simple-playback", 640, 480, 0, &window, &renderer)) {
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Couldn't create window/renderer!", SDL_GetError(), NULL);
+ SDL_Log("Couldn't create window/renderer: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
@@ -40,7 +40,7 @@ SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
spec.freq = 8000;
stream = SDL_OpenAudioDeviceStream(SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK, &spec, NULL, NULL);
if (!stream) {
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Couldn't create audio stream!", SDL_GetError(), window);
+ SDL_Log("Couldn't create audio stream: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
diff --git a/examples/audio/02-simple-playback-callback/simple-playback-callback.c b/examples/audio/02-simple-playback-callback/simple-playback-callback.c
index 221e92a6634c1..327f6a9686812 100644
--- a/examples/audio/02-simple-playback-callback/simple-playback-callback.c
+++ b/examples/audio/02-simple-playback-callback/simple-playback-callback.c
@@ -54,13 +54,13 @@ SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
SDL_AudioSpec spec;
if (!SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO)) {
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Couldn't initialize SDL!", SDL_GetError(), NULL);
+ SDL_Log("Couldn't initialize SDL: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
/* we don't _need_ a window for audio-only things but it's good policy to have one. */
if (!SDL_CreateWindowAndRenderer("examples/audio/simple-playback-callback", 640, 480, 0, &window, &renderer)) {
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Couldn't create window/renderer!", SDL_GetError(), NULL);
+ SDL_Log("Couldn't create window/renderer: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
@@ -72,7 +72,7 @@ SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
spec.freq = 8000;
stream = SDL_OpenAudioDeviceStream(SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK, &spec, FeedTheAudioStreamMore, NULL);
if (!stream) {
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Couldn't create audio stream!", SDL_GetError(), window);
+ SDL_Log("Couldn't create audio stream: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
diff --git a/examples/audio/03-load-wav/load-wav.c b/examples/audio/03-load-wav/load-wav.c
index 79236525c993c..35443863cc0f8 100644
--- a/examples/audio/03-load-wav/load-wav.c
+++ b/examples/audio/03-load-wav/load-wav.c
@@ -32,20 +32,20 @@ SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
char *wav_path = NULL;
if (!SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO)) {
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Couldn't initialize SDL!", SDL_GetError(), NULL);
+ SDL_Log("Couldn't initialize SDL: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
/* we don't _need_ a window for audio-only things but it's good policy to have one. */
if (!SDL_CreateWindowAndRenderer("examples/audio/load-wav", 640, 480, 0, &window, &renderer)) {
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Couldn't create window/renderer!", SDL_GetError(), NULL);
+ SDL_Log("Couldn't create window/renderer: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
/* Load the .wav file from wherever the app is being run from. */
SDL_asprintf(&wav_path, "%ssample.wav", SDL_GetBasePath()); /* allocate a string of the full file path */
if (!SDL_LoadWAV(wav_path, &spec, &wav_data, &wav_data_len)) {
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Couldn't load .wav file!", SDL_GetError(), NULL);
+ SDL_Log("Couldn't load .wav file: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
@@ -54,7 +54,7 @@ SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
/* Create our audio stream in the same format as the .wav file. It'll convert to what the audio hardware wants. */
stream = SDL_OpenAudioDeviceStream(SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK, &spec, NULL, NULL);
if (!stream) {
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Couldn't create audio stream!", SDL_GetError(), window);
+ SDL_Log("Couldn't create audio stream: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
diff --git a/examples/camera/01-read-and-draw/read-and-draw.c b/examples/camera/01-read-and-draw/read-and-draw.c
index 9fbe616ce49d0..12ae167e77480 100644
--- a/examples/camera/01-read-and-draw/read-and-draw.c
+++ b/examples/camera/01-read-and-draw/read-and-draw.c
@@ -27,28 +27,28 @@ SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
int devcount = 0;
if (!SDL_Init(SDL_INIT_VIDEO | SDL_INIT_CAMERA)) {
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Couldn't initialize SDL!", SDL_GetError(), NULL);
+ SDL_Log("Couldn't initialize SDL: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
if (!SDL_CreateWindowAndRenderer("examples/camera/read-and-draw", 640, 480, 0, &window, &renderer)) {
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Couldn't create window/renderer!", SDL_GetError(), NULL);
+ SDL_Log("Couldn't create window/renderer: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
devices = SDL_GetCameras(&devcount);
if (devices == NULL) {
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Couldn't enumerate camera devices!", SDL_GetError(), window);
+ SDL_Log("Couldn't enumerate camera devices: %s", SDL_GetError());
return SDL_APP_FAILURE;
} else if (devcount == 0) {
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Couldn't find any camera devices!", "Please connect a camera and try again.", window);
+ SDL_Log("Couldn't find any camera devices! Please connect a camera and try again.");
return SDL_APP_FAILURE;
}
camera = SDL_OpenCamera(devices[0], NULL); // just take the first thing we see in any format it wants.
SDL_free(devices);
if (camera == NULL) {
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Couldn't open camera!", SDL_GetError(), window);
+ SDL_Log("Couldn't open camera: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
@@ -64,7 +64,6 @@ SDL_AppResult SDL_AppEvent(void *appstate, SDL_Event *event)
SDL_Log("Camera use approved by user!");
} else if (event->type == SDL_EVENT_CAMERA_DEVICE_DENIED) {
SDL_Log("Camera use denied by user!");
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Camera permission denied!", "User denied access to the camera!", window);
return SDL_APP_FAILURE;
}
return SDL_APP_CONTINUE; /* carry on with the program! */
diff --git a/examples/pen/01-drawing-lines/drawing-lines.c b/examples/pen/01-drawing-lines/drawing-lines.c
index 29bc2c43bffaa..41f96715d7998 100644
--- a/examples/pen/01-drawing-lines/drawing-lines.c
+++ b/examples/pen/01-drawing-lines/drawing-lines.c
@@ -24,12 +24,12 @@ static float previous_touch_y = -1.0f;
SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
{
if (!SDL_Init(SDL_INIT_VIDEO)) {
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Couldn't initialize SDL!", SDL_GetError(), NULL);
+ SDL_Log("Couldn't initialize SDL: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
if (!SDL_CreateWindowAndRenderer("examples/pen/drawing-lines", 640, 480, 0, &window, &renderer)) {
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Couldn't create window/renderer!", SDL_GetError(), NULL);
+ SDL_Log("Couldn't create window/renderer: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
@@ -37,7 +37,7 @@ SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
Instead rendering a frame for us is a single texture draw. */
render_target = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_RGBA8888, SDL_TEXTUREACCESS_TARGET, 640, 480);
if (!render_target) {
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Couldn't create render target!", SDL_GetError(), NULL);
+ SDL_Log("Couldn't create render target: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
diff --git a/examples/renderer/01-clear/clear.c b/examples/renderer/01-clear/clear.c
index 6de14bae36f51..b925958ec9214 100644
--- a/examples/renderer/01-clear/clear.c
+++ b/examples/renderer/01-clear/clear.c
@@ -18,12 +18,12 @@ static SDL_Renderer *renderer = NULL;
SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
{
if (!SDL_Init(SDL_INIT_VIDEO)) {
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Couldn't initialize SDL!", SDL_GetError(), NULL);
+ SDL_Log("Couldn't initialize SDL: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
if (!SDL_CreateWindowAndRenderer("examples/renderer/clear", 640, 480, 0, &window, &renderer)) {
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Couldn't create window/renderer!", SDL_GetError(), NULL);
+ SDL_Log("Couldn't create window/renderer: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
diff --git a/examples/renderer/02-primitives/primitives.c b/examples/renderer/02-primitives/primitives.c
index 89bc7f57c4e50..e5d8a067c75c3 100644
--- a/examples/renderer/02-primitives/primitives.c
+++ b/examples/renderer/02-primitives/primitives.c
@@ -20,12 +20,12 @@ SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
int i;
if (!SDL_Init(SDL_INIT_VIDEO)) {
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Couldn't initialize SDL!", SDL_GetError(), NULL);
+ SDL_Log("Couldn't initialize SDL: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
if (!SDL_CreateWindowAndRenderer("examples/renderer/primitives", 640, 480, 0, &window, &renderer)) {
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Couldn't create window/renderer!", SDL_GetError(), NULL);
+ SDL_Log("Couldn't create window/renderer: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
diff --git a/examples/renderer/03-lines/lines.c b/examples/renderer/03-lines/lines.c
index ed121f504deda..3b18a3e7ed3e4 100644
--- a/examples/renderer/03-lines/lines.c
+++ b/examples/renderer/03-lines/lines.c
@@ -17,12 +17,12 @@ static SDL_Renderer *renderer = NULL;
SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
{
if (!SDL_Init(SDL_INIT_VIDEO)) {
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Couldn't initialize SDL!", SDL_GetError(), NULL);
+ SDL_Log("Couldn't initialize SDL: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
if (!SDL_CreateWindowAndRenderer("examples/renderer/lines", 640, 480, 0, &window, &renderer)) {
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Couldn't create window/renderer!", SDL_GetError(), NULL);
+ SDL_Log("Couldn't create window/renderer: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
diff --git a/examples/renderer/04-points/points.c b/examples/renderer/04-points/points.c
index d34a966559aa0..4718f4b2a3a32 100644
--- a/examples/renderer/04-points/points.c
+++ b/examples/renderer/04-points/points.c
@@ -37,12 +37,12 @@ SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
int i;
if (!SDL_Init(SDL_INIT_VIDEO)) {
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Couldn't initialize SDL!", SDL_GetError(), NULL);
+ SDL_Log("Couldn't initialize SDL: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
if (!SDL_CreateWindowAndRenderer("examples/renderer/points", WINDOW_WIDTH, WINDOW_HEIGHT, 0, &window, &renderer)) {
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Couldn't create window/renderer!", SDL_GetError(), NULL);
+ SDL_Log("Couldn't create window/renderer: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
diff --git a/examples/renderer/05-rectangles/rectangles.c b/examples/renderer/05-rectangles/rectangles.c
index 95f4864a674ba..c67f3865c1cbb 100644
--- a/examples/renderer/05-rectangles/rectangles.c
+++ b/examples/renderer/05-rectangles/rectangles.c
@@ -20,12 +20,12 @@ static SDL_Renderer *renderer = NULL;
SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
{
if (!SDL_Init(SDL_INIT_VIDEO)) {
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Couldn't initialize SDL!", SDL_GetError(), NULL);
+ SDL_Log("Couldn't initialize SDL: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
if (!SDL_CreateWindowAndRenderer("examples/renderer/rectangles", WINDOW_WIDTH, WINDOW_HEIGHT, 0, &window, &renderer)) {
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Couldn't create window/renderer!", SDL_GetError(), NULL);
+ SDL_Log("Couldn't create window/renderer: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
diff --git a/examples/renderer/06-textures/textures.c b/examples/renderer/06-textures/textures.c
index 12fe70bcbb226..327cbf23011b1 100644
--- a/examples/renderer/06-textures/textures.c
+++ b/examples/renderer/06-textures/textures.c
@@ -26,12 +26,12 @@ SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
char *bmp_path = NULL;
if (!SDL_Init(SDL_INIT_VIDEO)) {
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Couldn't initialize SDL!", SDL_GetError(), NULL);
+ SDL_Log("Couldn't initialize SDL: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
if (!SDL_CreateWindowAndRenderer("examples/renderer/textures", WINDOW_WIDTH, WINDOW_HEIGHT, 0, &window, &renderer)) {
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Couldn't create window/renderer!", SDL_GetError(), NULL);
+ SDL_Log("Couldn't create window/renderer: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
@@ -44,7 +44,7 @@ SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
SDL_asprintf(&bmp_path, "%ssample.bmp", SDL_GetBasePath()); /* allocate a string of the full file path */
surface = SDL_LoadBMP(bmp_path);
if (!surface) {
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Couldn't load bitmap!", SDL_GetError(), NULL);
+ SDL_Log("Couldn't load bitmap: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
@@ -55,7 +55,7 @@ SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
texture = SDL_CreateTextureFromSurface(renderer, surface);
if (!texture) {
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Couldn't create static texture!", SDL_GetError(), NULL);
+ SDL_Log("Couldn't create static texture: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
diff --git a/examples/renderer/07-streaming-textures/streaming-textures.c b/examples/renderer/07-streaming-textures/streaming-textures.c
index 3bbae3557e372..4107ab691885e 100644
--- a/examples/renderer/07-streaming-textures/streaming-textures.c
+++ b/examples/renderer/07-streaming-textures/streaming-textures.c
@@ -23,18 +23,18 @@ static SDL_Texture *texture = NULL;
SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
{
if (!SDL_Init(SDL_INIT_VIDEO)) {
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Couldn't initialize SDL!", SDL_GetError(), NULL);
+ SDL_Log("Couldn't initialize SDL: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
if (!SDL_CreateWindowAndRenderer("examples/renderer/streaming-textures", WINDOW_WIDTH, WINDOW_HEIGHT, 0, &window, &renderer)) {
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Couldn't create window/renderer!", SDL_GetError(), NULL);
+ SDL_Log("Couldn't create window/renderer: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
texture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_RGBA8888, SDL_TEXTUREACCESS_STREAMING, TEXTURE_SIZE, TEXTURE_SIZE);
if (!texture) {
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Couldn't create streaming texture!", SDL_GetError(), NULL);
+ SDL_Log("Couldn't create streaming texture: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
diff --git a/examples/renderer/08-rotating-textures/rotating-textures.c b/examples/renderer/08-rotating-textures/rotating-textures.c
index 850d0e5056373..805c90a77f22b 100644
--- a/examples/renderer/08-rotating-textures/rotating-textures.c
+++ b/examples/renderer/08-rotating-textures/rotating-textures.c
@@ -26,12 +26,12 @@ SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
char *bmp_path = NULL;
if (!SDL_Init(SDL_INIT_VIDEO)) {
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Couldn't initialize SDL!", SDL_GetError(), NULL);
+ SDL_Log("Couldn't initialize SDL: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
if (!SDL_CreateWindowAndRenderer("examples/renderer/rotating-textures", WINDOW_WIDTH, WINDOW_HEIGHT, 0, &window, &renderer)) {
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Couldn't create window/renderer!", SDL_GetError(), NULL);
+ SDL_Log("Couldn't create window/renderer: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
@@ -44,7 +44,7 @@ SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
SDL_asprintf(&bmp_path, "%ssample.bmp", SDL_GetBasePath()); /* allocate a string of the full file path */
surface = SDL_LoadBMP(bmp_path);
if (!surface) {
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Couldn't load bitmap!", SDL_GetError(), NULL);
+ SDL_Log("Couldn't load bitmap: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
@@ -55,7 +55,7 @@ SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
texture = SDL_CreateTextureFromSurface(renderer, surface);
if (!texture) {
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Couldn't create static texture!", SDL_GetError(), NULL);
+ SDL_Log("Couldn't create static texture: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
diff --git a/examples/renderer/09-scaling-textures/scaling-textures.c b/examples/renderer/09-scaling-textures/scaling-textures.c
index dc1cb35956434..bf89c4b5ed3f2 100644
--- a/examples/renderer/09-scaling-textures/scaling-textures.c
+++ b/examples/renderer/09-scaling-textures/scaling-textures.c
@@ -26,12 +26,12 @@ SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
char *bmp_path = NULL;
if (!SDL_Init(SDL_INIT_VIDEO)) {
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Couldn't initialize SDL!", SDL_GetError(), NULL);
+ SDL_Log("Couldn't initialize SDL: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
if (!SDL_CreateWindowAndRenderer("examples/renderer/scaling-textures", WINDOW_WIDTH, WINDOW_HEIGHT, 0, &window, &renderer)) {
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Couldn't create window/renderer!", SDL_GetError(), NULL);
+ SDL_Log("Couldn't create window/renderer: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
@@ -44,7 +44,7 @@ SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
SDL_asprintf(&bmp_path, "%ssample.bmp", SDL_GetBasePath()); /* allocate a string of the full file path */
surface = SDL_LoadBMP(bmp_path);
if (!surface) {
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Couldn't load bitmap!", SDL_GetError(), NULL);
+ SDL_Log("Couldn't load bitmap: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
@@ -55,7 +55,7 @@ SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
texture = SDL_CreateTextureFromSurface(renderer, surface);
if (!texture) {
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Couldn't create static texture!", SDL_GetError(), NULL);
+ SDL_Log("Couldn't create static texture: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
diff --git a/examples/renderer/10-geometry/geometry.c b/examples/renderer/10-geometry/geometry.c
index 2d85812af0363..1a9399f59d991 100644
--- a/examples/renderer/10-geometry/geometry.c
+++ b/examples/renderer/10-geometry/geometry.c
@@ -26,12 +26,12 @@ SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
char *bmp_path = NULL;
if (!SDL_Init(SDL_INIT_VIDEO)) {
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Couldn't initialize SDL!", SDL_GetError(), NULL);
+ SDL_Log("Couldn't initialize SDL: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
if (!SDL_CreateWindowAndRenderer("examples/renderer/geometry", WINDOW_WIDTH, WINDOW_HEIGHT, 0, &window, &renderer)) {
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Couldn't create window/renderer!", SDL_GetError(), NULL);
+ SDL_Log("Couldn't create window/renderer: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
@@ -44,7 +44,7 @@ SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
SDL_asprintf(&bmp_path, "%ssample.bmp", SDL_GetBasePath()); /* allocate a string of the full file path */
surface = SDL_LoadBMP(bmp_path);
if (!surface) {
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Couldn't load bitmap!", SDL_GetError(), NULL);
+ SDL_Log("Couldn't load bitmap: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
@@ -55,7 +55,7 @@ SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
texture = SDL_CreateTextureFromSurface(renderer, surface);
if (!texture) {
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Couldn't create static texture!", SDL_GetError(), NULL);
+ SDL_Log("Couldn't create static texture: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
diff --git a/examples/renderer/11-color-mods/color-mods.c b/examples/renderer/11-color-mods/color-mods.c
index f6b9c2cbdb8a2..7e26184416b32 100644
--- a/examples/renderer/11-color-mods/color-mods.c
+++ b/examples/renderer/11-color-mods/color-mods.c
@@ -26,12 +26,12 @@ SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
char *bmp_path = NULL;
if (!SDL_Init(SDL_INIT_VIDEO)) {
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Couldn't initialize SDL!", SDL_GetError(), NULL);
+ SDL_Log("Couldn't initialize SDL: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
if (!SDL_CreateWindowAndRenderer("examples/renderer/color-mods", WINDOW_WIDTH, WINDOW_HEIGHT, 0, &window, &renderer)) {
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Couldn't create window/renderer!", SDL_GetError(), NULL);
+ SDL_Log("Couldn't create window/renderer: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
@@ -44,7 +44,7 @@ SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
SDL_asprintf(&bmp_path, "%ssample.bmp", SDL_GetBasePath()); /* allocate a string of the full file path */
surface = SDL_LoadBMP(bmp_path);
if (!surface) {
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Couldn't load bitmap!", SDL_GetError(), NULL);
+ SDL_Log("Couldn't load bitmap: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
@@ -55,7 +55,7 @@ SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
texture = SDL_CreateTextureFromSurface(renderer, surface);
if (!texture) {
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Couldn't create static texture!", SDL_GetError(), NULL);
+ SDL_Log("Couldn't create static texture: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
diff --git a/examples/renderer/14-viewport/viewport.c b/examples/renderer/14-viewport/viewport.c
index 096b799cd661b..7aadf4f8f6833 100644
--- a/examples/renderer/14-viewport/viewport.c
+++ b/examples/renderer/14-viewport/viewport.c
@@ -26,12 +26,12 @@ SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
char *bmp_path = NULL;
if (!SDL_Init(SDL_INIT_VIDEO)) {
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Couldn't initialize SDL!", SDL_GetError(), NULL);
+ SDL_Log("Couldn't initialize SDL: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
if (!SDL_CreateWindowAndRenderer("examples/renderer/viewport", WINDOW_WIDTH, WINDOW_HEIGHT, 0, &window, &renderer)) {
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Couldn't create window/renderer!", SDL_GetError(), NULL);
+ SDL_Log("Couldn't create window/renderer: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
@@ -44,7 +44,7 @@ SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
SDL_asprintf(&bmp_path, "%ssample.bmp", SDL_GetBasePath()); /* allocate a string of the full file path */
surface = SDL_LoadBMP(bmp_path);
if (!surface) {
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Couldn't load bitmap!", SDL_GetError(), NULL);
+ SDL_Log("Couldn't load bitmap: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
@@ -55,7 +55,7 @@ SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
texture = SDL_CreateTextureFromSurface(renderer, surface);
if (!texture) {
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Couldn't create static texture!", SDL_GetError(), NULL);
+ SDL_Log("Couldn't create static texture: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
diff --git a/examples/renderer/15-cliprect/cliprect.c b/examples/renderer/15-cliprect/cliprect.c
index 4c69f47ecf9c0..7431efe9dd7c4 100644
--- a/examples/renderer/15-cliprect/cliprect.c
+++ b/examples/renderer/15-cliprect/cliprect.c
@@ -33,12 +33,12 @@ SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
char *bmp_path = NULL;
if (!SDL_Init(SDL_INIT_VIDEO)) {
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Couldn't initialize SDL!", SDL_GetError(), NULL);
+ SDL_Log("Couldn't initialize SDL: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
if (!SDL_CreateWindowAndRenderer("examples/renderer/cliprect", WINDOW_WIDTH, WINDOW_HEIGHT, 0, &window, &renderer)) {
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Couldn't create window/renderer!", SDL_GetError(), NULL);
+ SDL_Log("Couldn't create window/renderer: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
@@ -55,7 +55,7 @@ SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
SDL_asprintf(&bmp_path, "%ssample.bmp", SDL_GetBasePath()); /* allocate a string of the full file path */
surface = SDL_LoadBMP(bmp_path);
if (!surface) {
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Couldn't load bitmap!", SDL_GetError(), NULL);
+ SDL_Log("Couldn't load bitmap: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
@@ -63,7 +63,7 @@ SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
texture = SDL_CreateTextureFromSurface(renderer, surface);
if (!texture) {
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Couldn't create static texture!", SDL_GetError(), NULL);
+ SDL_Log("Couldn't create static texture: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
diff --git a/examples/renderer/17-read-pixels/read-pixels.c b/examples/renderer/17-read-pixels/read-pixels.c
index b2cb523086f00..892b431038644 100644
--- a/examples/renderer/17-read-pixels/read-pixels.c
+++ b/examples/renderer/17-read-pixels/read-pixels.c
@@ -35,12 +35,12 @@ SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
char *bmp_path = NULL;
if (!SDL_Init(SDL_INIT_VIDEO)) {
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Couldn't initialize SDL!", SDL_GetError(), NULL);
+ SDL_Log("Couldn't initialize SDL: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
if (!SDL_CreateWindowAndRenderer("examples/renderer/read-pixels", WINDOW_WIDTH, WINDOW_HEIGHT, 0, &window, &renderer)) {
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Couldn't create window/renderer!", SDL_GetError(), NULL);
+ SDL_Log("Couldn't create window/renderer: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
@@ -53,7 +53,7 @@ SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
SDL_asprintf(&bmp_path, "%ssample.bmp", SDL_GetBasePath()); /* allocate a string of the full file path */
surface = SDL_LoadBMP(bmp_path);
if (!surface) {
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Couldn't load bitmap!", SDL_GetError(), NULL);
+ SDL_Log("Couldn't load bitmap: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
@@ -64,7 +64,7 @@ SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
texture = SDL_CreateTextureFromSurface(renderer, surface);
if (!texture) {
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Couldn't create static texture!", SDL_GetError(), NULL);
+ SDL_Log("Couldn't create static texture: %s", SDL_GetError());
return SDL_APP_FAILURE;
}
@@ -126,7 +126,7 @@ SDL_AppResult SDL_AppIterate(void *appstate)
(Patch may be truncated, please check the link at the top of this post.)