From 29f3844b01d9eb40d319b5d3f32712b0ac3a0980 Mon Sep 17 00:00:00 2001
From: Antti Ala-Fossi <[EMAIL REDACTED]>
Date: Tue, 25 Nov 2025 20:21:24 +0200
Subject: [PATCH] Fix assert in SDL_BeginGPURenderPass
---
src/gpu/SDL_gpu.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/gpu/SDL_gpu.c b/src/gpu/SDL_gpu.c
index 8d66b1531b6f7..feeec81d539b5 100644
--- a/src/gpu/SDL_gpu.c
+++ b/src/gpu/SDL_gpu.c
@@ -1798,7 +1798,7 @@ SDL_GPURenderPass *SDL_BeginGPURenderPass(
}
if (textureHeader->info.layer_count_or_depth > 255) {
- SDL_assert_release("Cannot bind a depth texture with more than 255 layers!");
+ SDL_assert_release(!"Cannot bind a depth texture with more than 255 layers!");
return NULL;
}