SDL: Fix Cocoa_RaiseWindow activating the app when SDL_HINT_WINDOW_ACTIVATE_WHEN_RAISED is false

From d57249034aacb0a6e9bbb408ae950fbc51894267 Mon Sep 17 00:00:00 2001
From: Sam Lantinga <[EMAIL REDACTED]>
Date: Thu, 6 Jul 2023 18:14:37 -0700
Subject: [PATCH] Fix Cocoa_RaiseWindow activating the app when
 SDL_HINT_WINDOW_ACTIVATE_WHEN_RAISED is false

---
 src/video/cocoa/SDL_cocoawindow.m | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/video/cocoa/SDL_cocoawindow.m b/src/video/cocoa/SDL_cocoawindow.m
index 77db1e8952d9..5631360abd7b 100644
--- a/src/video/cocoa/SDL_cocoawindow.m
+++ b/src/video/cocoa/SDL_cocoawindow.m
@@ -2196,13 +2196,13 @@ void Cocoa_RaiseWindow(SDL_VideoDevice *_this, SDL_Window *window)
          */
         [windowData.listener pauseVisibleObservation];
         if (![nswindow isMiniaturized] && [nswindow isVisible]) {
-            [NSApp activateIgnoringOtherApps:YES];
             if (SDL_WINDOW_IS_POPUP(window)) {
                 NSWindow *nsparent = ((__bridge SDL_CocoaWindowData *)window->parent->driverdata).nswindow;
                 [nsparent addChildWindow:nswindow ordered:NSWindowAbove];
             }
 
             if (bActivate) {
+                [NSApp activateIgnoringOtherApps:YES];
                 [nswindow makeKeyAndOrderFront:nil];
             } else {
                 [nswindow orderFront:nil];