From 8ed0cc430075d2c9ddc7be14c402caf43bd6c6bb Mon Sep 17 00:00:00 2001
From: Francisco Javier Trujillo Mata <[EMAIL REDACTED]>
Date: Wed, 15 Dec 2021 22:30:04 +0100
Subject: [PATCH] Fix wrong value for thread priorities following official PSP
Docs
---
src/thread/psp/SDL_systhread.c | 8 ++++----
1 file changed, 4 insertions(+), 4 deletions(-)
diff --git a/src/thread/psp/SDL_systhread.c b/src/thread/psp/SDL_systhread.c
index 39ce21e38cc..e2a3448c967 100644
--- a/src/thread/psp/SDL_systhread.c
+++ b/src/thread/psp/SDL_systhread.c
@@ -95,13 +95,13 @@ int SDL_SYS_SetThreadPriority(SDL_ThreadPriority priority)
int value;
if (priority == SDL_THREAD_PRIORITY_LOW) {
- value = 19;
+ value = 111;
} else if (priority == SDL_THREAD_PRIORITY_HIGH) {
- value = -10;
+ value = 32;
} else if (priority == SDL_THREAD_PRIORITY_TIME_CRITICAL) {
- value = -20;
+ value = 16;
} else {
- value = 0;
+ value = 50;
}
return sceKernelChangeThreadPriority(sceKernelGetThreadId(),value);