SDL: Fixed crash in SDL_PrivateGameControllerRefreshMapping()

From 7a9966af9d7f4817b72d28a5af38751b0968d1ca Mon Sep 17 00:00:00 2001
From: Sam Lantinga <[EMAIL REDACTED]>
Date: Wed, 14 Dec 2022 14:24:58 -0800
Subject: [PATCH] Fixed crash in SDL_PrivateGameControllerRefreshMapping()

---
 src/joystick/SDL_gamecontroller.c | 2 --
 1 file changed, 2 deletions(-)

diff --git a/src/joystick/SDL_gamecontroller.c b/src/joystick/SDL_gamecontroller.c
index f63368e0ddca..3c6a6fad2794 100644
--- a/src/joystick/SDL_gamecontroller.c
+++ b/src/joystick/SDL_gamecontroller.c
@@ -1211,8 +1211,6 @@ static void SDL_PrivateGameControllerRefreshMapping(ControllerMapping_t *pContro
                 SDL_PushEvent(&event);
             }
         }
-
-        controller = controller->next;
     }
 }