SDL: Fixed detection of the Steam Virtual Gamepad on macOS

From 5fcd70578bdde3eaaa51aa4ab6c24ed08bd49db3 Mon Sep 17 00:00:00 2001
From: Sam Lantinga <[EMAIL REDACTED]>
Date: Fri, 2 Jun 2023 18:37:45 -0700
Subject: [PATCH] Fixed detection of the Steam Virtual Gamepad on macOS

---
 src/joystick/hidapi/SDL_hidapi_xbox360.c | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/src/joystick/hidapi/SDL_hidapi_xbox360.c b/src/joystick/hidapi/SDL_hidapi_xbox360.c
index 18e41572c15d..964f48827751 100644
--- a/src/joystick/hidapi/SDL_hidapi_xbox360.c
+++ b/src/joystick/hidapi/SDL_hidapi_xbox360.c
@@ -81,7 +81,8 @@ static SDL_bool HIDAPI_DriverXbox360_IsSupportedDevice(SDL_HIDAPI_Device *device
         return SDL_FALSE;
     }
 #if defined(__MACOS__) || defined(__WIN32__)
-    if (vendor_id == USB_VENDOR_MICROSOFT && product_id == 0x028e && version == 1) {
+    if (vendor_id == USB_VENDOR_MICROSOFT && product_id == 0x028e &&
+        (version == 0 || version == 1)) {
         /* This is the Steam Virtual Gamepad, which isn't supported by this driver */
         return SDL_FALSE;
     }