From c95edd945091525154a75ee32e2ef09038649027 Mon Sep 17 00:00:00 2001
From: Sam Lantinga <[EMAIL REDACTED]>
Date: Mon, 13 Jun 2022 06:36:39 -0700
Subject: [PATCH] Fixed spacing
---
include/SDL_hints.h | 26 +++++++++++++-------------
1 file changed, 13 insertions(+), 13 deletions(-)
diff --git a/include/SDL_hints.h b/include/SDL_hints.h
index a45614b8bf7..78199823606 100644
--- a/include/SDL_hints.h
+++ b/include/SDL_hints.h
@@ -652,7 +652,7 @@ extern "C" {
*/
#define SDL_HINT_JOYSTICK_GAMECUBE_RUMBLE_BRAKE "SDL_JOYSTICK_GAMECUBE_RUMBLE_BRAKE"
- /**
+/**
* \brief A variable controlling whether Switch Joy-Cons should be treated the same as Switch Pro Controllers when using the HIDAPI driver.
*
* This variable can be set to the following values:
@@ -663,7 +663,7 @@ extern "C" {
*/
#define SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS "SDL_JOYSTICK_HIDAPI_JOY_CONS"
- /**
+/**
* \brief A variable controlling whether the HIDAPI driver for Amazon Luna controllers connected via Bluetooth should be used.
*
* This variable can be set to the following values:
@@ -800,7 +800,7 @@ extern "C" {
*/
#define SDL_HINT_JOYSTICK_HIDAPI_XBOX "SDL_JOYSTICK_HIDAPI_XBOX"
- /**
+/**
* \brief A variable controlling whether the RAWINPUT joystick drivers should be used for better handling XInput-capable devices.
*
* This variable can be set to the following values:
@@ -809,7 +809,7 @@ extern "C" {
*/
#define SDL_HINT_JOYSTICK_RAWINPUT "SDL_JOYSTICK_RAWINPUT"
- /**
+/**
* \brief A variable controlling whether the RAWINPUT driver should pull correlated data from XInput.
*
* This variable can be set to the following values:
@@ -822,7 +822,7 @@ extern "C" {
*/
#define SDL_HINT_JOYSTICK_RAWINPUT_CORRELATE_XINPUT "SDL_JOYSTICK_RAWINPUT_CORRELATE_XINPUT"
- /**
+/**
* \brief A variable controlling whether the ROG Chakram mice should show up as joysticks
*
* This variable can be set to the following values:
@@ -831,7 +831,7 @@ extern "C" {
*/
#define SDL_HINT_JOYSTICK_ROG_CHAKRAM "SDL_JOYSTICK_ROG_CHAKRAM"
- /**
+/**
* \brief A variable controlling whether a separate thread should be used
* for handling joystick detection and raw input messages on Windows
*
@@ -865,14 +865,14 @@ extern "C" {
*/
#define SDL_HINT_KMSDRM_REQUIRE_DRM_MASTER "SDL_KMSDRM_REQUIRE_DRM_MASTER"
- /**
+/**
* \brief A comma separated list of devices to open as joysticks
*
* This variable is currently only used by the Linux joystick driver.
*/
#define SDL_HINT_JOYSTICK_DEVICE "SDL_JOYSTICK_DEVICE"
- /**
+/**
* \brief A variable controlling whether joysticks on Linux will always treat 'hat' axis inputs (ABS_HAT0X - ABS_HAT3Y) as 8-way digital hats without checking whether they may be analog.
*
* This variable can be set to the following values:
@@ -881,7 +881,7 @@ extern "C" {
*/
#define SDL_HINT_LINUX_DIGITAL_HATS "SDL_LINUX_DIGITAL_HATS"
- /**
+/**
* \brief A variable controlling whether digital hats on Linux will apply deadzones to their underlying input axes or use unfiltered values.
*
* This variable can be set to the following values:
@@ -890,7 +890,7 @@ extern "C" {
*/
#define SDL_HINT_LINUX_HAT_DEADZONES "SDL_LINUX_HAT_DEADZONES"
- /**
+/**
* \brief A variable controlling whether to use the classic /dev/input/js* joystick interface or the newer /dev/input/event* joystick interface on Linux
*
* This variable can be set to the following values:
@@ -901,7 +901,7 @@ extern "C" {
*/
#define SDL_HINT_LINUX_JOYSTICK_CLASSIC "SDL_LINUX_JOYSTICK_CLASSIC"
- /**
+/**
* \brief A variable controlling whether joysticks on Linux adhere to their HID-defined deadzones or return unfiltered values.
*
* This variable can be set to the following values:
@@ -1258,7 +1258,7 @@ extern "C" {
*/
#define SDL_HINT_RENDER_VSYNC "SDL_RENDER_VSYNC"
- /**
+/**
* \brief A variable to control whether the return key on the soft keyboard
* should hide the soft keyboard on Android and iOS.
*
@@ -1838,7 +1838,7 @@ extern "C" {
*/
#define SDL_HINT_WINDOWS_DPI_AWARENESS "SDL_WINDOWS_DPI_AWARENESS"
- /**
+/**
* \brief Uses DPI-scaled points as the SDL coordinate system on Windows.
*
* This changes the SDL coordinate system units to be DPI-scaled points, rather than pixels everywhere.