From d3672b0c3aac22b66cb434166af8ab727336b865 Mon Sep 17 00:00:00 2001
From: BurstRange <[EMAIL REDACTED]>
Date: Tue, 3 Mar 2026 14:42:42 -0300
Subject: [PATCH] Fixed typo to "pseudo"
---
include/SDL3/SDL_stdinc.h | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/include/SDL3/SDL_stdinc.h b/include/SDL3/SDL_stdinc.h
index d46ada0ab0c14..6e9f8022c6009 100644
--- a/include/SDL3/SDL_stdinc.h
+++ b/include/SDL3/SDL_stdinc.h
@@ -4360,7 +4360,7 @@ extern SDL_DECLSPEC float SDLCALL SDL_randf(void);
/**
* Generate 32 pseudo-random bits.
*
- * You likely want to use SDL_rand() to get a psuedo-random number instead.
+ * You likely want to use SDL_rand() to get a pseudo-random number instead.
*
* There are no guarantees as to the quality of the random sequence produced,
* and this should not be used for security (cryptography, passwords) or where
@@ -4445,7 +4445,7 @@ extern SDL_DECLSPEC float SDLCALL SDL_randf_r(Uint64 *state);
/**
* Generate 32 pseudo-random bits.
*
- * You likely want to use SDL_rand_r() to get a psuedo-random number instead.
+ * You likely want to use SDL_rand_r() to get a pseudo-random number instead.
*
* There are no guarantees as to the quality of the random sequence produced,
* and this should not be used for security (cryptography, passwords) or where