SDL: GPU: Fix memory leak in Vulkan command buffer (c226a)

From c226a67760938c756ab102b43715ed46f1bc299f Mon Sep 17 00:00:00 2001
From: cosmonaut <[EMAIL REDACTED]>
Date: Mon, 6 Apr 2026 09:54:57 -0700
Subject: [PATCH] GPU: Fix memory leak in Vulkan command buffer

(cherry picked from commit aeb4309c0eea875686bc488c44e22b58b783e205)
---
 src/gpu/vulkan/SDL_gpu_vulkan.c | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/src/gpu/vulkan/SDL_gpu_vulkan.c b/src/gpu/vulkan/SDL_gpu_vulkan.c
index 7b84fe2039791..e0a305d9c2d5d 100644
--- a/src/gpu/vulkan/SDL_gpu_vulkan.c
+++ b/src/gpu/vulkan/SDL_gpu_vulkan.c
@@ -3130,7 +3130,9 @@ static void VULKAN_INTERNAL_DestroyCommandPool(
         SDL_free(commandBuffer->waitSemaphores);
         SDL_free(commandBuffer->signalSemaphores);
         SDL_free(commandBuffer->usedBuffers);
+        SDL_free(commandBuffer->buffersUsedInPendingTransfers);
         SDL_free(commandBuffer->usedTextures);
+        SDL_free(commandBuffer->texturesUsedInPendingTransfers);
         SDL_free(commandBuffer->usedSamplers);
         SDL_free(commandBuffer->usedGraphicsPipelines);
         SDL_free(commandBuffer->usedComputePipelines);