SDL: gpu: MSVC buildfix for Vulkan device property struct initialization

From db9676875e26004f2701d754b71ef08603201cd2 Mon Sep 17 00:00:00 2001
From: Ethan Lee <[EMAIL REDACTED]>
Date: Fri, 30 Jan 2026 09:40:24 -0500
Subject: [PATCH] gpu: MSVC buildfix for Vulkan device property struct
 initialization

---
 src/gpu/vulkan/SDL_gpu_vulkan.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/gpu/vulkan/SDL_gpu_vulkan.c b/src/gpu/vulkan/SDL_gpu_vulkan.c
index 10643119875bc..f07cd675e55bd 100644
--- a/src/gpu/vulkan/SDL_gpu_vulkan.c
+++ b/src/gpu/vulkan/SDL_gpu_vulkan.c
@@ -11882,8 +11882,8 @@ static bool VULKAN_INTERNAL_GetDeviceRank(
     VkPhysicalDeviceType deviceType;
     if (physicalDeviceExtensions->KHR_driver_properties || physicalDeviceExtensions->MSFT_layered_driver) {
         VkPhysicalDeviceProperties2KHR physicalDeviceProperties;
-        VkPhysicalDeviceDriverPropertiesKHR physicalDeviceDriverProperties;
-        VkPhysicalDeviceLayeredDriverPropertiesMSFT physicalDeviceLayeredDriverProperties;
+        VkPhysicalDeviceDriverPropertiesKHR physicalDeviceDriverProperties = { 0 };
+        VkPhysicalDeviceLayeredDriverPropertiesMSFT physicalDeviceLayeredDriverProperties = { 0 };
         void** ppNext = &physicalDeviceProperties.pNext;
 
         physicalDeviceProperties.sType =