SDL: Haiku: comment this should not be SDL_free()

From c878d9a0aaed2431a66ff1e1f221b83317286402 Mon Sep 17 00:00:00 2001
From: Sylvain <[EMAIL REDACTED]>
Date: Mon, 22 Nov 2021 17:06:41 +0100
Subject: [PATCH] Haiku: comment this should not be SDL_free()

---
 src/video/haiku/SDL_bmodes.cc | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/video/haiku/SDL_bmodes.cc b/src/video/haiku/SDL_bmodes.cc
index a6d945f6ba3..84310403ce1 100644
--- a/src/video/haiku/SDL_bmodes.cc
+++ b/src/video/haiku/SDL_bmodes.cc
@@ -281,7 +281,7 @@ void HAIKU_GetDisplayModes(_THIS, SDL_VideoDisplay *display) {
             SDL_AddDisplayMode(display, &mode);
         }
     }
-    free(bmodes);
+    free(bmodes); /* This should not be SDL_free() */
 }
 
 
@@ -313,7 +313,7 @@ int HAIKU_SetDisplayMode(_THIS, SDL_VideoDisplay *display, SDL_DisplayMode *mode
         return SDL_SetError("Bad video mode");
     }
     
-    free(bmode_list);
+    free(bmode_list); /* This should not be SDL_free() */
     
 #if SDL_VIDEO_OPENGL
     /* FIXME: Is there some way to reboot the OpenGL context?  This doesn't