SDL: haiku: Minor code convention cleanups. (cb0fb)

From cb0fb8c1a1ee4a022809c726fe1509d1d4c97aba Mon Sep 17 00:00:00 2001
From: "Ryan C. Gordon" <[EMAIL REDACTED]>
Date: Wed, 7 Jan 2026 14:06:48 -0500
Subject: [PATCH] haiku: Minor code convention cleanups.

Reference PR #14779.
---
 src/video/haiku/SDL_bmodes.cc | 6 ++----
 1 file changed, 2 insertions(+), 4 deletions(-)

diff --git a/src/video/haiku/SDL_bmodes.cc b/src/video/haiku/SDL_bmodes.cc
index 813432ebd291a..8230e8845dbe9 100644
--- a/src/video/haiku/SDL_bmodes.cc
+++ b/src/video/haiku/SDL_bmodes.cc
@@ -244,10 +244,8 @@ void HAIKU_GetDisplayModes(_THIS, SDL_VideoDisplay *display) {
     uint32 count, i;
     
     /* Get graphics-hardware supported modes */
-    if (bscreen.GetModeList(&bmodes, &count) == B_OK)
-    {
-        if (bscreen.GetMode(&this_bmode) == B_OK)
-        {
+    if (bscreen.GetModeList(&bmodes, &count) == B_OK) {
+        if (bscreen.GetMode(&this_bmode) == B_OK) {
             for (i = 0; i < count; ++i) {
                 // FIXME: Apparently there are errors with colorspace changes
                 if (bmodes[i].space == this_bmode.space) {