SDL_image: Sync SDL3_image wiki -> header (a2099)

From a20997a83e8075a5595ab105470d1df1989f8786 Mon Sep 17 00:00:00 2001
From: SDL Wiki Bot <[EMAIL REDACTED]>
Date: Sun, 9 Jul 2023 23:35:10 +0000
Subject: [PATCH] Sync SDL3_image wiki -> header

---
 include/SDL3/SDL_image.h | 24 ++++++++++++------------
 1 file changed, 12 insertions(+), 12 deletions(-)

diff --git a/include/SDL3/SDL_image.h b/include/SDL3/SDL_image.h
index 343c4ac1..fe17dfe1 100644
--- a/include/SDL3/SDL_image.h
+++ b/include/SDL3/SDL_image.h
@@ -211,7 +211,7 @@ extern DECLSPEC void SDLCALL IMG_Quit(void);
  * by calling: SDL_SetSurfaceColorKey(image, SDL_RLEACCEL,
  * image->format->colorkey);
  *
- * If `freesrc` is SDL_TRUE, the RWops will be closed before returning,
+ * If `freesrc` is non-zero, the RWops will be closed before returning,
  * whether this function succeeds or not. SDL_image reads everything it needs
  * from the RWops during this call in any case.
  *
@@ -238,7 +238,7 @@ extern DECLSPEC void SDLCALL IMG_Quit(void);
  * call to SDL_DestroySurface().
  *
  * \param src an SDL_RWops that data will be read from.
- * \param freesrc SDL_TRUE to close/free the SDL_RWops before returning, SDL_FALSE
+ * \param freesrc non-zero to close/free the SDL_RWops before returning, zero
  *                to leave it open.
  * \param type a filename extension that represent this data ("BMP", "GIF",
  *             "PNG", etc).
@@ -316,7 +316,7 @@ extern DECLSPEC SDL_Surface * SDLCALL IMG_Load(const char *file);
  * by calling: SDL_SetSurfaceColorKey(image, SDL_RLEACCEL,
  * image->format->colorkey);
  *
- * If `freesrc` is SDL_TRUE, the RWops will be closed before returning,
+ * If `freesrc` is non-zero, the RWops will be closed before returning,
  * whether this function succeeds or not. SDL_image reads everything it needs
  * from the RWops during this call in any case.
  *
@@ -337,7 +337,7 @@ extern DECLSPEC SDL_Surface * SDLCALL IMG_Load(const char *file);
  * call to SDL_DestroySurface().
  *
  * \param src an SDL_RWops that data will be read from.
- * \param freesrc SDL_TRUE to close/free the SDL_RWops before returning, SDL_FALSE
+ * \param freesrc non-zero to close/free the SDL_RWops before returning, zero
  *                to leave it open.
  * \returns a new SDL surface, or NULL on error.
  *
@@ -400,7 +400,7 @@ extern DECLSPEC SDL_Texture * SDLCALL IMG_LoadTexture(SDL_Renderer *renderer, co
  * data (but in many cases, this will just end up being 32-bit RGB or 32-bit
  * RGBA).
  *
- * If `freesrc` is SDL_TRUE, the RWops will be closed before returning,
+ * If `freesrc` is non-zero, the RWops will be closed before returning,
  * whether this function succeeds or not. SDL_image reads everything it needs
  * from the RWops during this call in any case.
  *
@@ -421,7 +421,7 @@ extern DECLSPEC SDL_Texture * SDLCALL IMG_LoadTexture(SDL_Renderer *renderer, co
  *
  * \param renderer the SDL_Renderer to use to create the GPU texture.
  * \param src an SDL_RWops that data will be read from.
- * \param freesrc SDL_TRUE to close/free the SDL_RWops before returning, SDL_FALSE
+ * \param freesrc non-zero to close/free the SDL_RWops before returning, zero
  *                to leave it open.
  * \returns a new texture, or NULL on error.
  *
@@ -447,7 +447,7 @@ extern DECLSPEC SDL_Texture * SDLCALL IMG_LoadTexture_RW(SDL_Renderer *renderer,
  * data (but in many cases, this will just end up being 32-bit RGB or 32-bit
  * RGBA).
  *
- * If `freesrc` is SDL_TRUE, the RWops will be closed before returning,
+ * If `freesrc` is non-zero, the RWops will be closed before returning,
  * whether this function succeeds or not. SDL_image reads everything it needs
  * from the RWops during this call in any case.
  *
@@ -474,7 +474,7 @@ extern DECLSPEC SDL_Texture * SDLCALL IMG_LoadTexture_RW(SDL_Renderer *renderer,
  *
  * \param renderer the SDL_Renderer to use to create the GPU texture.
  * \param src an SDL_RWops that data will be read from.
- * \param freesrc SDL_TRUE to close/free the SDL_RWops before returning, SDL_FALSE
+ * \param freesrc non-zero to close/free the SDL_RWops before returning, zero
  *                to leave it open.
  * \param type a filename extension that represent this data ("BMP", "GIF",
  *             "PNG", etc).
@@ -2069,7 +2069,7 @@ extern DECLSPEC IMG_Animation * SDLCALL IMG_LoadAnimation(const char *file);
 /**
  * Load an animation from an SDL_RWops.
  *
- * If `freesrc` is SDL_TRUE, the RWops will be closed before returning,
+ * If `freesrc` is non-zero, the RWops will be closed before returning,
  * whether this function succeeds or not. SDL_image reads everything it needs
  * from the RWops during this call in any case.
  *
@@ -2077,7 +2077,7 @@ extern DECLSPEC IMG_Animation * SDLCALL IMG_LoadAnimation(const char *file);
  * call to IMG_FreeAnimation().
  *
  * \param src an SDL_RWops that data will be read from.
- * \param freesrc SDL_TRUE to close/free the SDL_RWops before returning, SDL_FALSE
+ * \param freesrc non-zero to close/free the SDL_RWops before returning, zero
  *                to leave it open.
  * \returns a new IMG_Animation, or NULL on error.
  *
@@ -2096,7 +2096,7 @@ extern DECLSPEC IMG_Animation * SDLCALL IMG_LoadAnimation_RW(SDL_RWops *src, SDL
  * that it cannot autodetect. If `type` is NULL, SDL_image will rely solely on
  * its ability to guess the format.
  *
- * If `freesrc` is SDL_TRUE, the RWops will be closed before returning,
+ * If `freesrc` is non-zero, the RWops will be closed before returning,
  * whether this function succeeds or not. SDL_image reads everything it needs
  * from the RWops during this call in any case.
  *
@@ -2104,7 +2104,7 @@ extern DECLSPEC IMG_Animation * SDLCALL IMG_LoadAnimation_RW(SDL_RWops *src, SDL
  * call to IMG_FreeAnimation().
  *
  * \param src an SDL_RWops that data will be read from.
- * \param freesrc SDL_TRUE to close/free the SDL_RWops before returning, SDL_FALSE
+ * \param freesrc non-zero to close/free the SDL_RWops before returning, zero
  *                to leave it open.
  * \param type a filename extension that represent this data ("GIF", etc).
  * \returns a new IMG_Animation, or NULL on error.