SDL: just revert the const removal from SDL_NewAudioStream in commit d0bbfdb

From 25e62193f45938a6c69ab0d527f8d3eacd7c9fff Mon Sep 17 00:00:00 2001
From: Ozkan Sezer <[EMAIL REDACTED]>
Date: Sun, 4 Dec 2022 12:56:50 +0300
Subject: [PATCH] just revert the const removal from SDL_NewAudioStream in
 commit d0bbfdb

---
 include/SDL3/SDL_audio.h      | 12 ++++++------
 src/dynapi/SDL_dynapi_procs.h |  2 +-
 2 files changed, 7 insertions(+), 7 deletions(-)

diff --git a/include/SDL3/SDL_audio.h b/include/SDL3/SDL_audio.h
index ee6cea02c8d4..73415d3c0bcb 100644
--- a/include/SDL3/SDL_audio.h
+++ b/include/SDL3/SDL_audio.h
@@ -1008,12 +1008,12 @@ typedef struct _SDL_AudioStream SDL_AudioStream;
  * \sa SDL_AudioStreamClear
  * \sa SDL_FreeAudioStream
  */
-extern DECLSPEC SDL_AudioStream *SDLCALL SDL_NewAudioStream(SDL_AudioFormat src_format,
-                                                            Uint8 src_channels,
-                                                            int src_rate,
-                                                            SDL_AudioFormat dst_format,
-                                                            Uint8 dst_channels,
-                                                            int dst_rate);
+extern DECLSPEC SDL_AudioStream * SDLCALL SDL_NewAudioStream(const SDL_AudioFormat src_format,
+                                           const Uint8 src_channels,
+                                           const int src_rate,
+                                           const SDL_AudioFormat dst_format,
+                                           const Uint8 dst_channels,
+                                           const int dst_rate);
 
 /**
  * Add data to be converted/resampled to the stream.
diff --git a/src/dynapi/SDL_dynapi_procs.h b/src/dynapi/SDL_dynapi_procs.h
index 110e8bf2def1..352488ff794e 100644
--- a/src/dynapi/SDL_dynapi_procs.h
+++ b/src/dynapi/SDL_dynapi_procs.h
@@ -660,7 +660,7 @@ SDL_DYNAPI_PROC(void,SDL_UnlockJoysticks,(void),(),)
 SDL_DYNAPI_PROC(void,SDL_GetMemoryFunctions,(SDL_malloc_func *a, SDL_calloc_func *b, SDL_realloc_func *c, SDL_free_func *d),(a,b,c,d),)
 SDL_DYNAPI_PROC(int,SDL_SetMemoryFunctions,(SDL_malloc_func a, SDL_calloc_func b, SDL_realloc_func c, SDL_free_func d),(a,b,c,d),return)
 SDL_DYNAPI_PROC(int,SDL_GetNumAllocations,(void),(),return)
-SDL_DYNAPI_PROC(SDL_AudioStream*,SDL_NewAudioStream,(SDL_AudioFormat a, Uint8 b, int c, SDL_AudioFormat d, Uint8 e, int f),(a,b,c,d,e,f),return)
+SDL_DYNAPI_PROC(SDL_AudioStream*,SDL_NewAudioStream,(const SDL_AudioFormat a, const Uint8 b, const int c, const SDL_AudioFormat d, const Uint8 e, const int f),(a,b,c,d,e,f),return)
 SDL_DYNAPI_PROC(int,SDL_AudioStreamPut,(SDL_AudioStream *a, const void *b, int c),(a,b,c),return)
 SDL_DYNAPI_PROC(int,SDL_AudioStreamGet,(SDL_AudioStream *a, void *b, int c),(a,b,c),return)
 SDL_DYNAPI_PROC(void,SDL_AudioStreamClear,(SDL_AudioStream *a),(a),)