SDL: [KMSDRM] Correct indentation

From e4a81a98a036c4fa9ff9b4206c986b49de5e35ee Mon Sep 17 00:00:00 2001
From: Vanfanel <[EMAIL REDACTED]>
Date: Wed, 17 Feb 2021 12:06:29 +0100
Subject: [PATCH] [KMSDRM] Correct indentation.

---
 src/video/kmsdrm/SDL_kmsdrmvideo.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/video/kmsdrm/SDL_kmsdrmvideo.c b/src/video/kmsdrm/SDL_kmsdrmvideo.c
index f6f651d68..9ea06b6a1 100644
--- a/src/video/kmsdrm/SDL_kmsdrmvideo.c
+++ b/src/video/kmsdrm/SDL_kmsdrmvideo.c
@@ -1157,7 +1157,7 @@ KMSDRM_CreateWindow(_THIS, SDL_Window * window)
 
     if (!is_vulkan && !vulkan_mode) { /* NON-Vulkan block. */
 
-    if (!(dispdata->gbm_init)) {
+        if (!(dispdata->gbm_init)) {
 
             /* In order for the GL_CreateRenderer() and GL_LoadFunctions() calls
                in SDL_CreateWindow succeed (no doing so causes a windo re-creation),