SDL: Make SDL_LoadBMP() use true instead of 1

From edb28e79b519cca51207ad1064747746e55ef8fb Mon Sep 17 00:00:00 2001
From: Zack Middleton <[EMAIL REDACTED]>
Date: Mon, 14 Oct 2024 20:55:21 -0500
Subject: [PATCH] Make SDL_LoadBMP() use true instead of 1

---
 src/video/SDL_bmp.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/video/SDL_bmp.c b/src/video/SDL_bmp.c
index 3d292eb5a64a3..ebead13bdea62 100644
--- a/src/video/SDL_bmp.c
+++ b/src/video/SDL_bmp.c
@@ -593,7 +593,7 @@ SDL_Surface *SDL_LoadBMP(const char *file)
     if (!stream) {
         return NULL;
     }
-    return SDL_LoadBMP_IO(stream, 1);
+    return SDL_LoadBMP_IO(stream, true);
 }
 
 bool SDL_SaveBMP_IO(SDL_Surface *surface, SDL_IOStream *dst, bool closeio)