SDL: metadata: SDL_GetAppMetadataProperty() now uses SDL_GetExeName().

From a49ba90257769d30d7db44595cbfdea424bcf8a0 Mon Sep 17 00:00:00 2001
From: "Ryan C. Gordon" <[EMAIL REDACTED]>
Date: Tue, 26 May 2026 15:26:31 -0400
Subject: [PATCH] metadata: SDL_GetAppMetadataProperty() now uses
 SDL_GetExeName().

(for SDL_PROP_APP_METADATA_NAME_STRING if unset. If SDL_GetExeName() returns
NULL, it'll fallback to good ol' "SDL Application", as usual.)

Fixes #15692.
---
 src/SDL.c | 5 ++++-
 1 file changed, 4 insertions(+), 1 deletion(-)

diff --git a/src/SDL.c b/src/SDL.c
index 11b88729289cf..02d1e4e8c1ed0 100644
--- a/src/SDL.c
+++ b/src/SDL.c
@@ -169,7 +169,10 @@ const char *SDL_GetAppMetadataProperty(const char *name)
     }
     if (!value || !*value) {
         if (SDL_strcmp(name, SDL_PROP_APP_METADATA_NAME_STRING) == 0) {
-            value = "SDL Application";
+            value = SDL_GetExeName();
+            if (!value) {
+                value = "SDL Application";
+            }
         } else if (SDL_strcmp(name, SDL_PROP_APP_METADATA_TYPE_STRING) == 0) {
             value = "application";
         }