SDL_net 1.2.8 RELEASED!

This is a bugfix release for SDL_net:


  • SDL_net is now under the zlib license
  • SDL_net framework on OSX is built for Intel 10.5 and newer,
    PowerPC binaries can be built by modifying the Xcode project
  • Added the definition for INADDR_LOOPBACK
  • Added an Xcode project for iOS
  • SDL_net is now under the zlib license
  • Added SDLNet_UDP_SetPacketLoss() to simulate random packet loss
  • Added SDLNet_GetLocalAddresses() to query local interfaces
  • Removed obsolete OpenTransport code
  • Added to build on the Android platform
  • Fixed to compile cleanly with g++
  • Fixed the code to use socklen_t where appropriate
  • Added pkg-config support
  • Fixed C++ compilation with -Wold-style-cast
  • Enable multicast receiving on on Windows (already worked on UNIX)

Thanks to these people and many others for their help on this release:
C.W. Betts, Evan Nemerson, Matthew Mondor, esigra
See ya!
-Sam Lantinga