SDL_net: Bump up minimum macOS version to 10.7.

From 4d9d60a2f9f97b44611155a53482315c32d73c5d Mon Sep 17 00:00:00 2001
From: Pierre Wendling <[EMAIL REDACTED]>
Date: Sun, 12 Jun 2022 09:25:45 -0400
Subject: [PATCH] Bump up minimum macOS version to 10.7.

Similar to libsdl-org/SDL_net#46, since SDL commit d35c737 the minimum
macOS version is 10.7 so the minimum must be the same in order to
compile the Xcode project.
---
 Xcode/SDL_net.xcodeproj/project.pbxproj | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/Xcode/SDL_net.xcodeproj/project.pbxproj b/Xcode/SDL_net.xcodeproj/project.pbxproj
index efdb73c..56874ff 100644
--- a/Xcode/SDL_net.xcodeproj/project.pbxproj
+++ b/Xcode/SDL_net.xcodeproj/project.pbxproj
@@ -464,7 +464,7 @@
 					"$(HOME)/Library/Frameworks/SDL.framework/Headers",
 					/Library/Frameworks/SDL.framework/Headers,
 				);
-				MACOSX_DEPLOYMENT_TARGET = 10.6;
+				MACOSX_DEPLOYMENT_TARGET = 10.7;
 				ONLY_ACTIVE_ARCH = YES;
 				PRODUCT_NAME = SDL2_net;
 				SDKROOT = macosx;
@@ -486,7 +486,7 @@
 					"$(HOME)/Library/Frameworks/SDL.framework/Headers",
 					/Library/Frameworks/SDL.framework/Headers,
 				);
-				MACOSX_DEPLOYMENT_TARGET = 10.6;
+				MACOSX_DEPLOYMENT_TARGET = 10.7;
 				PRODUCT_NAME = SDL2_net;
 				SDKROOT = macosx;
 				SEPARATE_STRIP = YES;