SDL on Mac OS X Tiger 10.4

Chris Nystrom <cnystrom gmail.com> writes:

It sounds like the right thing to do, for now, is to continue to use
the old version of the OS and tools for development until the bug is
fixed.

Chris

I think what I’ll do given hobbyist status of game development and my
"you’ll prise my dashboard widgets from my cold, dead hands" attitude
toward 10.4.x is try and tune the max fps of the game to be more compatible
with the concept of “coalesced updates” or just manually disable via
QuartzDebug if all else fails.

Cheers,

Derek Bolli, Head Hacker,
Bolli World HQ Computing Facility,
Hornsby NSW 2077
Sydney, Australia email: @Derek_Bolli (home)