From 1c51b8dc33f6e26227444508aee05ea99878e1a2 Mon Sep 17 00:00:00 2001
From: Sam Lantinga <[EMAIL REDACTED]>
Date: Mon, 21 Oct 2024 15:07:43 -0700
Subject: [PATCH] Only set the OpenGL flag if the OpenVR driver is active
---
src/video/SDL_video.c | 9 +++++----
1 file changed, 5 insertions(+), 4 deletions(-)
diff --git a/src/video/SDL_video.c b/src/video/SDL_video.c
index ceb4b6b9ef7c7..d8485ebf01f0e 100644
--- a/src/video/SDL_video.c
+++ b/src/video/SDL_video.c
@@ -277,6 +277,11 @@ static Uint32 SDL_DefaultGraphicsBackends(SDL_VideoDevice *_this)
if (_this->Metal_CreateView) {
return SDL_WINDOW_METAL;
}
+#endif
+#if defined(SDL_VIDEO_OPENGL) && defined(SDL_VIDEO_DRIVER_OPENVR)
+ if (SDL_strcmp(_this->name, "openvr") == 0) {
+ return SDL_WINDOW_OPENGL;
+ }
#endif
return 0;
}
@@ -2342,10 +2347,6 @@ SDL_Window *SDL_CreateWindowWithProperties(SDL_PropertiesID props)
flags |= SDL_DefaultGraphicsBackends(_this);
}
-#if defined(SDL_VIDEO_OPENGL) && defined(SDL_VIDEO_DRIVER_OPENVR)
- flags |= SDL_WINDOW_OPENGL;
-#endif
-
if (flags & SDL_WINDOW_OPENGL) {
if (!_this->GL_CreateContext) {
SDL_ContextNotSupported("OpenGL");