SDL: Oops

From 05e5a7cb05c23cba0b44712558c9ca699189f831 Mon Sep 17 00:00:00 2001
From: Ivan Epifanov <[EMAIL REDACTED]>
Date: Sun, 29 Nov 2020 22:07:53 +0300
Subject: [PATCH] Oops

---
 src/render/vitagxm/SDL_render_vita_gxm.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/render/vitagxm/SDL_render_vita_gxm.c b/src/render/vitagxm/SDL_render_vita_gxm.c
index 88ecf704f..c8024d4ea 100644
--- a/src/render/vitagxm/SDL_render_vita_gxm.c
+++ b/src/render/vitagxm/SDL_render_vita_gxm.c
@@ -985,7 +985,7 @@ VITA_GXM_RenderReadPixels(SDL_Renderer *renderer, const SDL_Rect *rect,
     Uint32 pixel_format, void *pixels, int pitch)
 {
     // TODO: read from texture rendertarget. Although no-one sane should do it.
-    if (render->target) {
+    if (renderer->target) {
         return SDL_Unsupported();
     }