SDL: opengl: Removed a FIXME (this is documented as not-thread-safe now.

From 961cd51611ba18161098a476027c816a37d42cb5 Mon Sep 17 00:00:00 2001
From: "Ryan C. Gordon" <[EMAIL REDACTED]>
Date: Wed, 25 Sep 2024 23:13:33 -0400
Subject: [PATCH] opengl: Removed a FIXME (this is documented as
 not-thread-safe now.

---
 src/render/SDL_render.c | 1 -
 1 file changed, 1 deletion(-)

diff --git a/src/render/SDL_render.c b/src/render/SDL_render.c
index d85d85b7123b9..d8f6f29803a46 100644
--- a/src/render/SDL_render.c
+++ b/src/render/SDL_render.c
@@ -390,7 +390,6 @@ static SDL_RenderCommand *AllocateRenderCommand(SDL_Renderer *renderer)
 {
     SDL_RenderCommand *result = NULL;
 
-    // !!! FIXME: are there threading limitations in SDL's render API? If not, we need to mutex this.
     result = renderer->render_commands_pool;
     if (result) {
         renderer->render_commands_pool = result->next;