From e52e68d1602483f442adf0d49b1852e7d7435356 Mon Sep 17 00:00:00 2001
From: Wouter Wijsman <[EMAIL REDACTED]>
Date: Sun, 18 Aug 2024 13:25:18 +0200
Subject: [PATCH] PSP: Throw SDL_Quit event upon exit
---
src/main/psp/SDL_psp_main.c | 12 +++++++++++-
1 file changed, 11 insertions(+), 1 deletion(-)
diff --git a/src/main/psp/SDL_psp_main.c b/src/main/psp/SDL_psp_main.c
index 3d083cc75a9fd..0c3053180b5e6 100644
--- a/src/main/psp/SDL_psp_main.c
+++ b/src/main/psp/SDL_psp_main.c
@@ -8,6 +8,8 @@
#include "SDL_main.h"
#include <pspkernel.h>
#include <pspthreadman.h>
+#include "SDL_events.h"
+#include "SDL_timer.h"
#ifdef main
#undef main
@@ -28,7 +30,15 @@ PSP_MAIN_THREAD_ATTR(THREAD_ATTR_VFPU | THREAD_ATTR_USER);
int sdl_psp_exit_callback(int arg1, int arg2, void *common)
{
- sceKernelExitGame();
+ SDL_Event exit_event;
+ SDL_QuitEvent quit;
+
+ quit.type = SDL_QUIT;
+ quit.timestamp = SDL_GetTicks();
+
+ exit_event.quit = quit;
+
+ SDL_PushEvent(&exit_event);
return 0;
}