SDL: pulseaudio: don't wait on pa_context_subscribe in hotplug thread.

From 956b18f50cc3794f253b025cca6e5e00c445fd67 Mon Sep 17 00:00:00 2001
From: "Ryan C. Gordon" <[EMAIL REDACTED]>
Date: Wed, 12 Jul 2023 16:00:13 -0400
Subject: [PATCH] pulseaudio: don't wait on pa_context_subscribe in hotplug
 thread.

This risks blocking the thread if disaster ensues, and we can wait in the
thread's main loop for subscription as well anywhere else.

Reference Issue #7971.
---
 src/audio/pulseaudio/SDL_pulseaudio.c | 5 ++++-
 1 file changed, 4 insertions(+), 1 deletion(-)

diff --git a/src/audio/pulseaudio/SDL_pulseaudio.c b/src/audio/pulseaudio/SDL_pulseaudio.c
index 7fce74a52da5..e2b1f73381e9 100644
--- a/src/audio/pulseaudio/SDL_pulseaudio.c
+++ b/src/audio/pulseaudio/SDL_pulseaudio.c
@@ -855,7 +855,10 @@ static int SDLCALL HotplugThread(void *data)
     SDL_SetThreadPriority(SDL_THREAD_PRIORITY_LOW);
     PULSEAUDIO_pa_threaded_mainloop_lock(pulseaudio_threaded_mainloop);
     PULSEAUDIO_pa_context_set_subscribe_callback(pulseaudio_context, HotplugCallback, NULL);
-    WaitForPulseOperation(PULSEAUDIO_pa_context_subscribe(pulseaudio_context, PA_SUBSCRIPTION_MASK_SINK | PA_SUBSCRIPTION_MASK_SOURCE, NULL, NULL));
+
+    /* don't WaitForPulseOperation on the subscription; when it's done we'll be able to get hotplug events, but waiting doesn't changing anything. */
+    PULSEAUDIO_pa_operation_unref(PULSEAUDIO_pa_context_subscribe(pulseaudio_context, PA_SUBSCRIPTION_MASK_SINK | PA_SUBSCRIPTION_MASK_SOURCE, NULL, NULL));
+
     while (SDL_AtomicGet(&pulseaudio_hotplug_thread_active)) {
         PULSEAUDIO_pa_threaded_mainloop_wait(pulseaudio_threaded_mainloop);
     }