SDL: Remove 'malloc' from comment

From 38cfe25bc5f8b48373917ad68ac5fe7053888a74 Mon Sep 17 00:00:00 2001
From: Sylvain <[EMAIL REDACTED]>
Date: Mon, 22 Nov 2021 16:39:56 +0100
Subject: [PATCH] Remove 'malloc' from comment

---
 src/audio/SDL_audio.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/audio/SDL_audio.c b/src/audio/SDL_audio.c
index 318644e6f9..2a8005cfd6 100644
--- a/src/audio/SDL_audio.c
+++ b/src/audio/SDL_audio.c
@@ -687,7 +687,7 @@ SDL_ClearQueuedAudio(SDL_AudioDeviceID devid)
     /* Blank out the device and release the mutex. Free it afterwards. */
     current_audio.impl.LockDevice(device);
 
-    /* Keep up to two packets in the pool to reduce future malloc pressure. */
+    /* Keep up to two packets in the pool to reduce future memory allocation pressure. */
     SDL_ClearDataQueue(device->buffer_queue, SDL_AUDIOBUFFERQUEUE_PACKETLEN * 2);
 
     current_audio.impl.UnlockDevice(device);