SDL: Remove some unnecessary comments

From 075f9016fa0f0ba345ad11f6603df9944fdf3e29 Mon Sep 17 00:00:00 2001
From: Francisco Javier Trujillo Mata <[EMAIL REDACTED]>
Date: Mon, 1 Aug 2022 11:43:50 +0200
Subject: [PATCH] Remove some unnecessary comments

---
 src/render/ps2/SDL_render_ps2.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/render/ps2/SDL_render_ps2.c b/src/render/ps2/SDL_render_ps2.c
index 9f8a85f0a6b..de31a2598e7 100644
--- a/src/render/ps2/SDL_render_ps2.c
+++ b/src/render/ps2/SDL_render_ps2.c
@@ -697,9 +697,9 @@ PS2_CreateRenderer(SDL_Window * window, Uint32 flags)
     renderer->SetTextureScaleMode = PS2_SetTextureScaleMode;
     renderer->SetRenderTarget = PS2_SetRenderTarget;
     renderer->QueueSetViewport = PS2_QueueSetViewport;
-    renderer->QueueSetDrawColor = PS2_QueueSetViewport;  /* SetViewport and SetDrawColor are (currently) no-ops. */
+    renderer->QueueSetDrawColor = PS2_QueueSetViewport;
     renderer->QueueDrawPoints = PS2_QueueDrawPoints;
-    renderer->QueueDrawLines = PS2_QueueDrawLines;  /* lines and points queue vertices the same way. */
+    renderer->QueueDrawLines = PS2_QueueDrawLines;
     renderer->QueueGeometry = PS2_QueueGeometry;
     renderer->RunCommandQueue = PS2_RunCommandQueue;
     renderer->RenderReadPixels = PS2_RenderReadPixels;