From f5c27a3a2c7ff0fad01bc7c4bf26bb982717cef8 Mon Sep 17 00:00:00 2001
From: "Ryan C. Gordon" <[EMAIL REDACTED]>
Date: Tue, 22 Oct 2024 16:00:27 -0400
Subject: [PATCH] render: Corrected docs for SDL_SetRenderVSync().
---
include/SDL3/SDL_render.h | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/include/SDL3/SDL_render.h b/include/SDL3/SDL_render.h
index 21cbdb017e113..3efac04bfc077 100644
--- a/include/SDL3/SDL_render.h
+++ b/include/SDL3/SDL_render.h
@@ -2426,8 +2426,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_AddVulkanRenderSemaphores(SDL_Renderer *ren
*
* The `vsync` parameter can be 1 to synchronize present with every vertical
* refresh, 2 to synchronize present with every second vertical refresh, etc.,
- * SDL_WINDOW_SURFACE_VSYNC_ADAPTIVE for late swap tearing (adaptive vsync),
- * or SDL_WINDOW_SURFACE_VSYNC_DISABLED to disable. Not every value is
+ * SDL_RENDERER_VSYNC_ADAPTIVE for late swap tearing (adaptive vsync),
+ * or SDL_RENDERER_VSYNC_DISABLED to disable. Not every value is
* supported by every driver, so you should check the return value to see
* whether the requested setting is supported.
*