From c838ccf0e3a330ebbcf433698b8f5370c6fa80d6 Mon Sep 17 00:00:00 2001
From: Sylvain <[EMAIL REDACTED]>
Date: Tue, 28 Mar 2023 09:49:45 +0200
Subject: [PATCH] Safety fix: clear "_this->wakeup_window" when destroying the
window
---
src/video/SDL_video.c | 4 ++++
1 file changed, 4 insertions(+)
diff --git a/src/video/SDL_video.c b/src/video/SDL_video.c
index 8de3b6fbbdfb..2ead29e6d047 100644
--- a/src/video/SDL_video.c
+++ b/src/video/SDL_video.c
@@ -3462,6 +3462,10 @@ void SDL_DestroyWindow(SDL_Window *window)
_this->current_glwin = NULL;
}
+ if (_this->wakeup_window == window) {
+ _this->wakeup_window = NULL;
+ }
+
/* Now invalidate magic */
window->magic = NULL;