SDL: SDL_audio.h: tweak SDL_OpenAudioDevice() docs to fix a weird wordwrap issue.

From cd0cf8b855d1edd0cd30fe1edaabced23ea39e9a Mon Sep 17 00:00:00 2001
From: "Ryan C. Gordon" <[EMAIL REDACTED]>
Date: Tue, 1 Jul 2025 13:38:16 -0400
Subject: [PATCH] SDL_audio.h: tweak SDL_OpenAudioDevice() docs to fix a weird
 wordwrap issue.

Fixes https://github.com/libsdl-org/sdlwiki/pull/816.

("Fixes.")
---
 include/SDL_audio.h | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/include/SDL_audio.h b/include/SDL_audio.h
index cb76e93e43a81..3ffa8099a2e6b 100644
--- a/include/SDL_audio.h
+++ b/include/SDL_audio.h
@@ -648,7 +648,7 @@ extern DECLSPEC int SDLCALL SDL_GetDefaultAudioInfo(char **name,
  * \param obtained an SDL_AudioSpec structure filled in with the actual output
  *                 format; see SDL_OpenAudio() for more information.
  * \param allowed_changes 0, or one or more flags OR'd together.
- * \returns a valid device ID that is > 0 on success or 0 on failure; call
+ * \returns a valid device ID > 0 on success or 0 on failure; call
  *          SDL_GetError() for more information.
  *
  *          For compatibility with SDL 1.2, this will never return 1, since