SDL: SDL_gamecontroller.c: (unsigned char) cast to SDL_isdigit() parameters.

From 61107494a18a805492b4cf81874f40eb6c6539b6 Mon Sep 17 00:00:00 2001
From: Ozkan Sezer <[EMAIL REDACTED]>
Date: Fri, 17 Dec 2021 07:40:02 +0300
Subject: [PATCH] SDL_gamecontroller.c: (unsigned char) cast to SDL_isdigit()
 parameters.

---
 src/joystick/SDL_gamecontroller.c | 8 ++++----
 1 file changed, 4 insertions(+), 4 deletions(-)

diff --git a/src/joystick/SDL_gamecontroller.c b/src/joystick/SDL_gamecontroller.c
index 0c20e63b913..6e31afa8169 100644
--- a/src/joystick/SDL_gamecontroller.c
+++ b/src/joystick/SDL_gamecontroller.c
@@ -860,7 +860,7 @@ static void SDL_PrivateGameControllerParseElement(SDL_GameController *gamecontro
         invert_input = SDL_TRUE;
     }
 
-    if (szJoystickButton[0] == 'a' && SDL_isdigit(szJoystickButton[1])) {
+    if (szJoystickButton[0] == 'a' && SDL_isdigit((unsigned char) szJoystickButton[1])) {
         bind.inputType = SDL_CONTROLLER_BINDTYPE_AXIS;
         bind.input.axis.axis = SDL_atoi(&szJoystickButton[1]);
         if (half_axis_input == '+') {
@@ -878,11 +878,11 @@ static void SDL_PrivateGameControllerParseElement(SDL_GameController *gamecontro
             bind.input.axis.axis_min = bind.input.axis.axis_max;
             bind.input.axis.axis_max = tmp;
         }
-    } else if (szJoystickButton[0] == 'b' && SDL_isdigit(szJoystickButton[1])) {
+    } else if (szJoystickButton[0] == 'b' && SDL_isdigit((unsigned char) szJoystickButton[1])) {
         bind.inputType = SDL_CONTROLLER_BINDTYPE_BUTTON;
         bind.input.button = SDL_atoi(&szJoystickButton[1]);
-    } else if (szJoystickButton[0] == 'h' && SDL_isdigit(szJoystickButton[1]) &&
-               szJoystickButton[2] == '.' && SDL_isdigit(szJoystickButton[3])) {
+    } else if (szJoystickButton[0] == 'h' && SDL_isdigit((unsigned char) szJoystickButton[1]) &&
+               szJoystickButton[2] == '.' && SDL_isdigit((unsigned char) szJoystickButton[3])) {
         int hat = SDL_atoi(&szJoystickButton[1]);
         int mask = SDL_atoi(&szJoystickButton[3]);
         bind.inputType = SDL_CONTROLLER_BINDTYPE_HAT;