From 878789557545e161e048e1501c895d225c6c18b0 Mon Sep 17 00:00:00 2001
From: Petar Popovic <[EMAIL REDACTED]>
Date: Fri, 15 May 2026 02:29:37 +0200
Subject: [PATCH] SDL_video.h comment update
---
include/SDL3/SDL_video.h | 8 ++++----
1 file changed, 4 insertions(+), 4 deletions(-)
diff --git a/include/SDL3/SDL_video.h b/include/SDL3/SDL_video.h
index 207635298072d..3a3022c51a7fb 100644
--- a/include/SDL3/SDL_video.h
+++ b/include/SDL3/SDL_video.h
@@ -453,10 +453,10 @@ typedef SDL_EGLint *(SDLCALL *SDL_EGLIntArrayCallback)(void *userdata, SDL_EGLDi
/**
* An enumeration of OpenGL configuration attributes.
*
- * While you can set most OpenGL attributes normally, the attributes listed
- * above must be known before SDL creates the window that will be used with
- * the OpenGL context. These attributes are set and read with
- * SDL_GL_SetAttribute() and SDL_GL_GetAttribute().
+ * While you can set most OpenGL attributes normally, they must be known before
+ * SDL creates the window that will be used with the OpenGL context.
+ * These attributes are set and read with SDL_GL_SetAttribute() and
+ * SDL_GL_GetAttribute().
*
* In some cases, these attributes are minimum requests; the GL does not
* promise to give you exactly what you asked for. It's possible to ask for a