SDL: Set version of new identifiers after 3.1.3 release to 3.1.6

From af1c165352f550bc0e7e44b68dd975305e10daed Mon Sep 17 00:00:00 2001
From: Petar Popovic <[EMAIL REDACTED]>
Date: Wed, 23 Oct 2024 06:35:18 +0200
Subject: [PATCH] Set version of new identifiers after 3.1.3 release to 3.1.6

---
 include/SDL3/SDL_error.h  | 2 +-
 include/SDL3/SDL_gpu.h    | 2 +-
 include/SDL3/SDL_hints.h  | 4 ++--
 include/SDL3/SDL_log.h    | 2 +-
 include/SDL3/SDL_render.h | 4 ++--
 include/SDL3/SDL_stdinc.h | 2 +-
 include/SDL3/SDL_system.h | 2 +-
 include/SDL3/SDL_timer.h  | 2 +-
 8 files changed, 10 insertions(+), 10 deletions(-)

diff --git a/include/SDL3/SDL_error.h b/include/SDL3/SDL_error.h
index 0cc9c0eacecc0..430e7893e8fe0 100644
--- a/include/SDL3/SDL_error.h
+++ b/include/SDL3/SDL_error.h
@@ -99,7 +99,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_SetError(SDL_PRINTF_FORMAT_STRING const cha
  *
  * \threadsafety It is safe to call this function from any thread.
  *
- * \since This function is available since SDL 3.1.4.
+ * \since This function is available since SDL 3.1.6.
  *
  * \sa SDL_ClearError
  * \sa SDL_GetError
diff --git a/include/SDL3/SDL_gpu.h b/include/SDL3/SDL_gpu.h
index 99a3c5ffd3f87..0ec5d97b831f9 100644
--- a/include/SDL3/SDL_gpu.h
+++ b/include/SDL3/SDL_gpu.h
@@ -3722,7 +3722,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GPUTextureSupportsSampleCount(
  * \param depth_or_layer_count depth for 3D textures or layer count otherwise.
  * \returns the size of a texture with this format and dimensions.
  *
- * \since This function is available since SDL 3.1.4.
+ * \since This function is available since SDL 3.1.6.
  */
 extern SDL_DECLSPEC Uint32 SDLCALL SDL_CalculateGPUTextureFormatSize(
     SDL_GPUTextureFormat format,
diff --git a/include/SDL3/SDL_hints.h b/include/SDL3/SDL_hints.h
index 4fafd21c5c519..e5f969b95c67e 100644
--- a/include/SDL3/SDL_hints.h
+++ b/include/SDL3/SDL_hints.h
@@ -2306,7 +2306,7 @@ extern "C" {
  *
  * This hint needs to be set before SDL_Init().
  *
- * \since This hint is available since SDL 3.1.4.
+ * \since This hint is available since SDL 3.1.6.
  */
 #define SDL_HINT_MAC_SCROLL_MOMENTUM "SDL_MAC_SCROLL_MOMENTUM"
 
@@ -3167,7 +3167,7 @@ extern "C" {
  *
  * This hint should be set before SDL is initialized.
  *
- * \since This hint is available since SDL 3.1.5.
+ * \since This hint is available since SDL 3.1.6.
  */
 #define SDL_HINT_VIDEO_DISPLAY_PRIORITY "SDL_VIDEO_DISPLAY_PRIORITY"
 
diff --git a/include/SDL3/SDL_log.h b/include/SDL3/SDL_log.h
index b5db82cd5d2ba..180d89a76f98c 100644
--- a/include/SDL3/SDL_log.h
+++ b/include/SDL3/SDL_log.h
@@ -480,7 +480,7 @@ typedef void (SDLCALL *SDL_LogOutputFunction)(void *userdata, int category, SDL_
  *
  * \threadsafety It is safe to call this function from any thread.
  *
- * \since This function is available since SDL 3.1.4.
+ * \since This function is available since SDL 3.1.6.
  *
  * \sa SDL_SetLogOutputFunction
  * \sa SDL_GetLogOutputFunction
diff --git a/include/SDL3/SDL_render.h b/include/SDL3/SDL_render.h
index 532a63e203cd3..74dfe590ba4eb 100644
--- a/include/SDL3/SDL_render.h
+++ b/include/SDL3/SDL_render.h
@@ -2469,7 +2469,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GetRenderVSync(SDL_Renderer *renderer, int
  *
  * The font is monospaced and square, so this applies to all characters.
  *
- * \since This macro is available since SDL 3.1.5.
+ * \since This macro is available since SDL 3.1.6.
  *
  * \sa SDL_RenderDebugText
  */
@@ -2509,7 +2509,7 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GetRenderVSync(SDL_Renderer *renderer, int
  *
  * \threadsafety You may only call this function from the main thread.
  *
- * \since This function is available since SDL 3.1.4.
+ * \since This function is available since SDL 3.1.6.
  *
  * \sa SDL_DEBUG_TEXT_FONT_CHARACTER_SIZE
  */
diff --git a/include/SDL3/SDL_stdinc.h b/include/SDL3/SDL_stdinc.h
index 1b64d8cb3d8dc..03deed1ba9d2f 100644
--- a/include/SDL3/SDL_stdinc.h
+++ b/include/SDL3/SDL_stdinc.h
@@ -2564,7 +2564,7 @@ extern SDL_DECLSPEC Uint32 SDLCALL SDL_StepUTF8(const char **pstr, size_t *pslen
  *
  * \threadsafety It is safe to call this function from any thread.
  *
- * \since This function is available since SDL 3.1.4.
+ * \since This function is available since SDL 3.1.6.
  */
 extern SDL_DECLSPEC Uint32 SDLCALL SDL_StepBackUTF8(const char *start, const char **pstr);
 
diff --git a/include/SDL3/SDL_system.h b/include/SDL3/SDL_system.h
index 93b6e98f5ebb6..f64fdd712ec77 100644
--- a/include/SDL3/SDL_system.h
+++ b/include/SDL3/SDL_system.h
@@ -595,7 +595,7 @@ typedef enum SDL_Sandbox
  * \returns the application sandbox environment or SDL_SANDBOX_NONE if the
  *          application is not running in a sandbox environment.
  *
- * \since This function is available since SDL 3.1.4.
+ * \since This function is available since SDL 3.1.6.
  */
 extern SDL_DECLSPEC SDL_Sandbox SDLCALL SDL_GetSandbox(void);
 
diff --git a/include/SDL3/SDL_timer.h b/include/SDL3/SDL_timer.h
index 0f1d943f792fb..ff0e6d0750ae4 100644
--- a/include/SDL3/SDL_timer.h
+++ b/include/SDL3/SDL_timer.h
@@ -147,7 +147,7 @@ extern SDL_DECLSPEC void SDLCALL SDL_DelayNS(Uint64 ns);
  *
  * \threadsafety It is safe to call this function from any thread.
  *
- * \since This function is available since SDL 3.1.4.
+ * \since This function is available since SDL 3.1.6.
  */
 extern SDL_DECLSPEC void SDLCALL SDL_DelayPrecise(Uint64 ns);