SDL_shadercross: Use DirectXShaderCompiler 1.8.2502 with backported CMake 4.0 support (#153)

From 268c722a7c865317eee0d225d8a43684dd9954dc Mon Sep 17 00:00:00 2001
From: Anonymous Maarten <[EMAIL REDACTED]>
Date: Wed, 11 Jun 2025 22:16:48 +0200
Subject: [PATCH] Use DirectXShaderCompiler 1.8.2502 with backported CMake 4.0
 support (#153)

---
 .gitmodules                    | 4 ++--
 external/DirectXShaderCompiler | 2 +-
 2 files changed, 3 insertions(+), 3 deletions(-)

diff --git a/.gitmodules b/.gitmodules
index 52ef115..8ad3342 100644
--- a/.gitmodules
+++ b/.gitmodules
@@ -12,5 +12,5 @@
 	branch = main
 [submodule "DirectXShaderCompiler"]
 	path = external/DirectXShaderCompiler
-	url = https://github.com/microsoft/DirectXShaderCompiler.git
-	branch = main
+	url = https://github.com/libsdl-org/DirectXShaderCompiler.git
+	branch = 1.8.2502-SDL
diff --git a/external/DirectXShaderCompiler b/external/DirectXShaderCompiler
index 0beaa76..d61b73f 160000
--- a/external/DirectXShaderCompiler
+++ b/external/DirectXShaderCompiler
@@ -1 +1 @@
-Subproject commit 0beaa767f7712f0ed0ab72e1e17cb94c25f84c34
+Subproject commit d61b73f565d699a4d1cbb9ed6cf9179e1378b18f