SDL: SW_RenderGeometry: add a redundant check to clear static analysis (see bug #4600) (be6be)

From be6bee0b5a07e73c317d54a2bc024e33e5d4ab42 Mon Sep 17 00:00:00 2001
From: Sylvain <[EMAIL REDACTED]>
Date: Fri, 27 Aug 2021 07:47:28 +0200
Subject: [PATCH]  SW_RenderGeometry: add a redundant check to clear static
 analysis (see bug #4600)

---
 src/render/SDL_render.c | 1 +
 1 file changed, 1 insertion(+)

diff --git a/src/render/SDL_render.c b/src/render/SDL_render.c
index e8021a00c8..6b30e8874e 100644
--- a/src/render/SDL_render.c
+++ b/src/render/SDL_render.c
@@ -3452,6 +3452,7 @@ SDL_SW_RenderGeometryRaw(SDL_Renderer *renderer,
     }
 
     prev[0] = -1; prev[1] = -1; prev[2] = -1;
+    size_indices = indices ? size_indices : 0;
 
     for (i = 0; i < count; i += 3) {
         int k0, k1, k2; /* Current triangle indices */