SDL: Sync SDL wiki -> header (f35bb)

From f35bbe0c3fbb31a0e4cf4310de7d8d9f71ab8219 Mon Sep 17 00:00:00 2001
From: SDL Wiki Bot <[EMAIL REDACTED]>
Date: Thu, 11 Aug 2022 21:11:11 +0000
Subject: [PATCH] Sync SDL wiki -> header

---
 include/SDL_mouse.h | 4 +++-
 1 file changed, 3 insertions(+), 1 deletion(-)

diff --git a/include/SDL_mouse.h b/include/SDL_mouse.h
index a9a00bd96e3..b318c70383d 100644
--- a/include/SDL_mouse.h
+++ b/include/SDL_mouse.h
@@ -154,7 +154,9 @@ extern DECLSPEC Uint32 SDLCALL SDL_GetRelativeMouseState(int *x, int *y);
 /**
  * Move the mouse cursor to the given position within the window.
  *
- * This function generates a mouse motion event if relative mode is not enabled. If relative mode is enabled, you can force mouse events for the warp by setting the SDL_HINT_MOUSE_RELATIVE_WARP_MOTION hint.
+ * This function generates a mouse motion event if relative mode is not
+ * enabled. If relative mode is enabled, you can force mouse events for the
+ * warp by setting the SDL_HINT_MOUSE_RELATIVE_WARP_MOTION hint.
  *
  * Note that this function will appear to succeed, but not actually move the
  * mouse when used over Microsoft Remote Desktop.