From 027d46f03a4fa23e06e1fe08f973ed868372f968 Mon Sep 17 00:00:00 2001
From: SDL Wiki Bot <[EMAIL REDACTED]>
Date: Fri, 13 Jun 2025 17:09:05 +0000
Subject: [PATCH] Sync SDL2 wiki -> header
[ci skip]
---
include/SDL_main.h | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/include/SDL_main.h b/include/SDL_main.h
index a1ef3e746432f..53be70e5d9009 100644
--- a/include/SDL_main.h
+++ b/include/SDL_main.h
@@ -187,8 +187,8 @@ extern DECLSPEC void SDLCALL SDL_SetMainReady(void);
* \param name the window class name, in UTF-8 encoding. If NULL, SDL
* currently uses "SDL_app" but this isn't guaranteed.
* \param style the value to use in WNDCLASSEX::style. If `name` is NULL, SDL
- * currently uses `(CS_BYTEALIGNCLIENT | CS_OWNDC)` regardless of
- * what is specified here.
+ * currently uses `(CS_BYTEALIGNCLIENT \| CS_OWNDC)` regardless
+ * of what is specified here.
* \param hInst the HINSTANCE to use in WNDCLASSEX::hInstance. If zero, SDL
* will use `GetModuleHandle(NULL)` instead.
* \returns 0 on success, -1 on error. SDL_GetError() may have details.