SDL: Sync SDL3 wiki -> header (068d9)

From 068d9cc7d652ef1c3d52f53fe28f6905c1ea30f7 Mon Sep 17 00:00:00 2001
From: SDL Wiki Bot <[EMAIL REDACTED]>
Date: Mon, 2 Dec 2024 00:37:15 +0000
Subject: [PATCH] Sync SDL3 wiki -> header

[ci skip]
---
 include/SDL3/SDL_audio.h | 10 +++++-----
 1 file changed, 5 insertions(+), 5 deletions(-)

diff --git a/include/SDL3/SDL_audio.h b/include/SDL3/SDL_audio.h
index 32f9b7bc20496..45881e8345d51 100644
--- a/include/SDL3/SDL_audio.h
+++ b/include/SDL3/SDL_audio.h
@@ -682,11 +682,11 @@ extern SDL_DECLSPEC SDL_AudioDeviceID SDLCALL SDL_OpenAudioDevice(SDL_AudioDevic
 /**
  * Determine if an audio device is physical (instead of logical).
  *
- * An SDL_AudioDeviceID that represents physical hardware is a physical device;
- * there is one for each piece of hardware that SDL can see. Logical devices
- * are created by calling SDL_OpenAudioDevice or SDL_OpenAudioDeviceStream,
- * and while each is associated with a physical device, there can be any
- * number of logical devices on one physical device.
+ * An SDL_AudioDeviceID that represents physical hardware is a physical
+ * device; there is one for each piece of hardware that SDL can see. Logical
+ * devices are created by calling SDL_OpenAudioDevice or
+ * SDL_OpenAudioDeviceStream, and while each is associated with a physical
+ * device, there can be any number of logical devices on one physical device.
  *
  * For the most part, logical and physical IDs are interchangeable--if you try
  * to open a logical device, SDL understands to assign that effort to the