From 1b8d4d77d6f6ecc4fc79872db1a24c8dcc9d652a Mon Sep 17 00:00:00 2001
From: SDL Wiki Bot <[EMAIL REDACTED]>
Date: Thu, 25 Apr 2024 21:01:12 +0000
Subject: [PATCH] Sync SDL3 wiki -> header
---
include/SDL3/SDL_video.h | 10 ++++++----
1 file changed, 6 insertions(+), 4 deletions(-)
diff --git a/include/SDL3/SDL_video.h b/include/SDL3/SDL_video.h
index 8a2cc1c212731..eead9c8f32ddd 100644
--- a/include/SDL3/SDL_video.h
+++ b/include/SDL3/SDL_video.h
@@ -955,16 +955,18 @@ extern DECLSPEC SDL_Window *SDLCALL SDL_CreatePopupWindow(SDL_Window *parent, in
* window may appear to be larger than the desktop space, and possible loss
* of cursor precision can occur. New applications should be designed with
* proper DPI awareness and handling instead of enabling this.
- * - `SDL_PROP_WINDOW_CREATE_WAYLAND_SURFACE_ROLE_CUSTOM_BOOLEAN` - true if
+ * - `SDL_PROP_WINDOW_CREATE_WAYLAND_SURFACE_ROLE_CUSTOM_BOOLEAN` - true if
* the application wants to use the Wayland surface for a custom role and
* does not want it attached to an XDG toplevel window. See
- * docs/README-wayland.md for more information on using custom surfaces.
+ * [docs/README-wayland.md](https://github.com/libsdl-org/SDL/blob/main/docs/README-wayland.md)
+ * for more information on using custom surfaces.
* - `SDL_PROP_WINDOW_CREATE_WAYLAND_CREATE_EGL_WINDOW_BOOLEAN` - true if the
* application wants an associated `wl_egl_window` object to be created,
* even if the window does not have the OpenGL property or flag set.
- * - `SDL_PROP_WINDOW_CREATE_WAYLAND_WL_SURFACE_POINTER` - the wl_surface
+ * - `SDL_PROP_WINDOW_CREATE_WAYLAND_WL_SURFACE_POINTER` - the wl_surface
* associated with the window, if you want to wrap an existing window. See
- * docs/README-wayland.md for more information.
+ * [docs/README-wayland.md](https://github.com/libsdl-org/SDL/blob/main/docs/README-wayland.md)
+ * for more information.
*
* These are additional supported properties on Windows:
*