SDL: Sync SDL3 wiki -> header (1ec0e)

From 1ec0e22bcd7fc2b27cea7441d41db0fdb0947157 Mon Sep 17 00:00:00 2001
From: SDL Wiki Bot <[EMAIL REDACTED]>
Date: Sat, 10 Feb 2024 00:38:20 +0000
Subject: [PATCH] Sync SDL3 wiki -> header

---
 include/SDL3/SDL_render.h | 7 +++++--
 1 file changed, 5 insertions(+), 2 deletions(-)

diff --git a/include/SDL3/SDL_render.h b/include/SDL3/SDL_render.h
index 97faa034b46a..cb21b83fd501 100644
--- a/include/SDL3/SDL_render.h
+++ b/include/SDL3/SDL_render.h
@@ -1291,10 +1291,13 @@ extern DECLSPEC int SDLCALL SDL_GetRenderViewport(SDL_Renderer *renderer, SDL_Re
 /**
  * Return whether an explicit rectangle was set as the viewport.
  *
- * This is useful if you're saving and restoring the viewport and want to know whether you should restore a specific rectangle or NULL. Note that the viewport is always reset when changing rendering targets.
+ * This is useful if you're saving and restoring the viewport and want to know
+ * whether you should restore a specific rectangle or NULL. Note that the
+ * viewport is always reset when changing rendering targets.
  *
  * \param renderer the rendering context
- * \returns SDL_TRUE if the viewport was set to a specific rectangle, or SDL_FALSE if it was set to NULL (the entire target)
+ * \returns SDL_TRUE if the viewport was set to a specific rectangle, or
+ *          SDL_FALSE if it was set to NULL (the entire target)
  *
  * \since This function is available since SDL 3.0.0.
  *