From 29ef31d58921d32368d427f360fac0bd199159d7 Mon Sep 17 00:00:00 2001
From: SDL Wiki Bot <[EMAIL REDACTED]>
Date: Fri, 25 Apr 2025 03:49:37 +0000
Subject: [PATCH] Sync SDL3 wiki -> header
[ci skip]
---
include/SDL3/SDL_gpu.h | 3 +--
1 file changed, 1 insertion(+), 2 deletions(-)
diff --git a/include/SDL3/SDL_gpu.h b/include/SDL3/SDL_gpu.h
index 634ca2ca52510..6bcfd76276316 100644
--- a/include/SDL3/SDL_gpu.h
+++ b/include/SDL3/SDL_gpu.h
@@ -1343,8 +1343,7 @@ typedef struct SDL_GPUViewport
* texture.
*
* If either of `pixels_per_row` or `rows_per_layer` is zero, then width and
- * height of passed SDL_GPUTextureRegion to SDL_UploadToGPUTexture
- *
+ * height of passed SDL_GPUTextureRegion to SDL_UploadToGPUTexture or
* SDL_DownloadFromGPUTexture are used as default values respectively and data
* is considered to be tightly packed.
*