SDL: Sync SDL3 wiki -> header (3a1d7)

From 3a1d76d298db023f6cf37fb08ee766f20a4e12ab Mon Sep 17 00:00:00 2001
From: SDL Wiki Bot <[EMAIL REDACTED]>
Date: Fri, 29 Nov 2024 22:32:15 +0000
Subject: [PATCH] Sync SDL3 wiki -> header

[ci skip]
---
 include/SDL3/SDL_audio.h | 8 ++++++--
 1 file changed, 6 insertions(+), 2 deletions(-)

diff --git a/include/SDL3/SDL_audio.h b/include/SDL3/SDL_audio.h
index dc71dc9234a4e..f178853bdad40 100644
--- a/include/SDL3/SDL_audio.h
+++ b/include/SDL3/SDL_audio.h
@@ -688,8 +688,8 @@ extern SDL_DECLSPEC SDL_AudioDeviceID SDLCALL SDL_OpenAudioDevice(SDL_AudioDevic
  * and while each is associated with a physical device, there can be any
  * number of logical devices on one physical device.
  *
- * For the most part, logical and physical IDs are interchangeable--if you
- * try to open a logical device, SDL understands to assign that effort to the
+ * For the most part, logical and physical IDs are interchangeable--if you try
+ * to open a logical device, SDL understands to assign that effort to the
  * underlying physical device, etc. However, it might be useful to know if an
  * arbitrary device ID is physical or logical. This function reports which.
  *
@@ -699,6 +699,8 @@ extern SDL_DECLSPEC SDL_AudioDeviceID SDLCALL SDL_OpenAudioDevice(SDL_AudioDevic
  * \returns true if devid is a physical device, false if it is logical.
  *
  * \threadsafety It is safe to call this function from any thread.
+ *
+ * \since This function is available since SDL 3.2.0.
  */
 extern SDL_DECLSPEC bool SDLCALL SDL_IsAudioDevicePhysical(SDL_AudioDeviceID devid);
 
@@ -711,6 +713,8 @@ extern SDL_DECLSPEC bool SDLCALL SDL_IsAudioDevicePhysical(SDL_AudioDeviceID dev
  * \returns true if devid is a playback device, false if it is recording.
  *
  * \threadsafety It is safe to call this function from any thread.
+ *
+ * \since This function is available since SDL 3.2.0.
  */
 extern SDL_DECLSPEC bool SDLCALL SDL_IsAudioDevicePlayback(SDL_AudioDeviceID devid);