SDL: Sync SDL3 wiki -> header (3bea8)

From 3bea84531d4b30b64449b0c2dc7e29e613d1b628 Mon Sep 17 00:00:00 2001
From: SDL Wiki Bot <[EMAIL REDACTED]>
Date: Wed, 15 Jan 2025 03:27:28 +0000
Subject: [PATCH] Sync SDL3 wiki -> header

[ci skip]
---
 include/SDL3/SDL_events.h | 6 ++++--
 1 file changed, 4 insertions(+), 2 deletions(-)

diff --git a/include/SDL3/SDL_events.h b/include/SDL3/SDL_events.h
index f372e0fae571e..df62ca62ffa1c 100644
--- a/include/SDL3/SDL_events.h
+++ b/include/SDL3/SDL_events.h
@@ -1377,9 +1377,11 @@ extern SDL_DECLSPEC bool SDLCALL SDL_PushEvent(SDL_Event *event);
 typedef bool (SDLCALL *SDL_EventFilter)(void *userdata, SDL_Event *event);
 
 /**
- * Set up a filter to process all events before they are added to the internal event queue.
+ * Set up a filter to process all events before they are added to the internal
+ * event queue.
  *
- * If you just want to see events without modifying them or preventing them from being queued, you should use SDL_AddEventWatch() instead.
+ * If you just want to see events without modifying them or preventing them
+ * from being queued, you should use SDL_AddEventWatch() instead.
  *
  * If the filter function returns true when called, then the event will be
  * added to the internal queue. If it returns false, then the event will be