SDL: Sync SDL3 wiki -> header (4be6b)

From 4be6b7c0472f48bb2b997a59557a0c6ba979c7d1 Mon Sep 17 00:00:00 2001
From: SDL Wiki Bot <[EMAIL REDACTED]>
Date: Sat, 26 Nov 2022 00:01:17 +0000
Subject: [PATCH] Sync SDL3 wiki -> header

---
 include/SDL_filesystem.h | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/include/SDL_filesystem.h b/include/SDL_filesystem.h
index d254211d4db5..89ced08b804d 100644
--- a/include/SDL_filesystem.h
+++ b/include/SDL_filesystem.h
@@ -43,8 +43,8 @@ extern "C" {
  * This is not necessarily a fast call, so you should call this once near
  * startup and save the string if you need it.
  *
- * **macOS and iOS Specific Functionality**: If the application is in a
- * ".app" bundle, this function returns the Resource directory (e.g.
+ * **macOS and iOS Specific Functionality**: If the application is in a ".app"
+ * bundle, this function returns the Resource directory (e.g.
  * MyApp.app/Contents/Resources/). This behaviour can be overridden by adding
  * a property to the Info.plist file. Adding a string key with the name
  * SDL_FILESYSTEM_BASE_DIR_TYPE with a supported value will change the