From 4e60fc9b2b189cad83dc3d5f75ced9c55fbfc411 Mon Sep 17 00:00:00 2001
From: SDL Wiki Bot <[EMAIL REDACTED]>
Date: Thu, 18 Jan 2024 12:07:19 +0000
Subject: [PATCH] Sync SDL3 wiki -> header
---
include/SDL3/SDL_video.h | 13 ++++++++-----
1 file changed, 8 insertions(+), 5 deletions(-)
diff --git a/include/SDL3/SDL_video.h b/include/SDL3/SDL_video.h
index 10d0402436da..31bf64799904 100644
--- a/include/SDL3/SDL_video.h
+++ b/include/SDL3/SDL_video.h
@@ -654,8 +654,9 @@ extern DECLSPEC float SDLCALL SDL_GetWindowDisplayScale(SDL_Window *window);
*
* \param window the window to affect
* \param mode a pointer to the display mode to use, which can be NULL for
- * borderless fullscreen desktop mode, or one of the fullscreen modes returned by
- * SDL_GetFullscreenDisplayModes() to set an exclusive fullscreen mode.
+ * borderless fullscreen desktop mode, or one of the fullscreen
+ * modes returned by SDL_GetFullscreenDisplayModes() to set an
+ * exclusive fullscreen mode.
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*
@@ -671,7 +672,8 @@ extern DECLSPEC int SDLCALL SDL_SetWindowFullscreenMode(SDL_Window *window, cons
* Query the display mode to use when a window is visible at fullscreen.
*
* \param window the window to query
- * \returns a pointer to the exclusive fullscreen mode to use or NULL for borderless fullscreen desktop mode
+ * \returns a pointer to the exclusive fullscreen mode to use or NULL for
+ * borderless fullscreen desktop mode
*
* \since This function is available since SDL 3.0.0.
*
@@ -1608,8 +1610,9 @@ extern DECLSPEC int SDLCALL SDL_RestoreWindow(SDL_Window *window);
/**
* Request that the window's fullscreen state be changed.
*
- * By default a window in fullscreen state uses borderless fullscreen desktop mode, but a
- * specific exclusive display mode can be set using SDL_SetWindowFullscreenMode().
+ * By default a window in fullscreen state uses borderless fullscreen desktop
+ * mode, but a specific exclusive display mode can be set using
+ * SDL_SetWindowFullscreenMode().
*
* On some windowing systems this request is asynchronous and the new
* fullscreen state may not have have been applied immediately upon the return