From 8814bedc3b60e1c9222ae6cc3fa813738d0900db Mon Sep 17 00:00:00 2001
From: SDL Wiki Bot <[EMAIL REDACTED]>
Date: Sat, 28 Jan 2023 18:57:14 +0000
Subject: [PATCH] Sync SDL3 wiki -> header
---
include/SDL3/SDL_video.h | 12 +++++++-----
1 file changed, 7 insertions(+), 5 deletions(-)
diff --git a/include/SDL3/SDL_video.h b/include/SDL3/SDL_video.h
index 0aca0c0962a5..1db122050b15 100644
--- a/include/SDL3/SDL_video.h
+++ b/include/SDL3/SDL_video.h
@@ -647,7 +647,8 @@ extern DECLSPEC Uint32 SDLCALL SDL_GetWindowPixelFormat(SDL_Window *window);
*
* `flags` may be any of the following OR'd together:
*
- * - `SDL_WINDOW_FULLSCREEN_EXCLUSIVE`: fullscreen window, switching display mode to the closest fullscreen resolution
+ * - `SDL_WINDOW_FULLSCREEN_EXCLUSIVE`: fullscreen window, switching display
+ * mode to the closest fullscreen resolution
* - `SDL_WINDOW_FULLSCREEN_DESKTOP`: fullscreen window at desktop resolution
* - `SDL_WINDOW_OPENGL`: window usable with an OpenGL context
* - `SDL_WINDOW_VULKAN`: window usable with a Vulkan instance
@@ -1158,12 +1159,13 @@ extern DECLSPEC void SDLCALL SDL_RestoreWindow(SDL_Window *window);
/**
* Set a window's fullscreen state.
*
- * `flags` may be `SDL_WINDOW_FULLSCREEN_EXCLUSIVE`, for "real" fullscreen with a
- * videomode change; `SDL_WINDOW_FULLSCREEN_DESKTOP` for "fake" fullscreen
- * that takes the size of the desktop; and 0 for windowed mode.
+ * `flags` may be `SDL_WINDOW_FULLSCREEN_EXCLUSIVE`, for "real" fullscreen
+ * with a videomode change; `SDL_WINDOW_FULLSCREEN_DESKTOP` for "fake"
+ * fullscreen that takes the size of the desktop; and 0 for windowed mode.
*
* \param window the window to change
- * \param flags `SDL_WINDOW_FULLSCREEN_EXCLUSIVE`, `SDL_WINDOW_FULLSCREEN_DESKTOP` or 0
+ * \param flags `SDL_WINDOW_FULLSCREEN_EXCLUSIVE`,
+ * `SDL_WINDOW_FULLSCREEN_DESKTOP` or 0
* \returns 0 on success or a negative error code on failure; call
* SDL_GetError() for more information.
*