From d3932b1ba2e8d3936095443b6692580659598175 Mon Sep 17 00:00:00 2001
From: SDL Wiki Bot <[EMAIL REDACTED]>
Date: Thu, 12 Sep 2024 23:03:48 +0000
Subject: [PATCH] Sync SDL3 wiki -> header
---
include/SDL3/SDL_gpu.h | 8 ++++----
1 file changed, 4 insertions(+), 4 deletions(-)
diff --git a/include/SDL3/SDL_gpu.h b/include/SDL3/SDL_gpu.h
index 5afc74fbe2f44..645174a0bcd01 100644
--- a/include/SDL3/SDL_gpu.h
+++ b/include/SDL3/SDL_gpu.h
@@ -1188,8 +1188,8 @@ typedef struct SDL_GPUSamplerCreateInfo
* used by the vertex buffers you pass in.
*
* Vertex attributes are linked to buffers via the buffer_slot field of
- * SDL_GPUVertexAttribute. For example, if an attribute has a buffer_slot of 0,
- * then that attribute belongs to the vertex buffer bound at slot 0.
+ * SDL_GPUVertexAttribute. For example, if an attribute has a buffer_slot of
+ * 0, then that attribute belongs to the vertex buffer bound at slot 0.
*
* \since This struct is available since SDL 3.0.0
*
@@ -1207,8 +1207,8 @@ typedef struct SDL_GPUVertexBufferDescription
/**
* A structure specifying a vertex attribute.
*
- * All vertex attribute locations provided to an SDL_GPUVertexInputState
- * must be unique.
+ * All vertex attribute locations provided to an SDL_GPUVertexInputState must
+ * be unique.
*
* \since This struct is available since SDL 3.0.0
*