From e59078ac6fa51985b4a5e020b9250a676621aa92 Mon Sep 17 00:00:00 2001
From: SDL Wiki Bot <[EMAIL REDACTED]>
Date: Sun, 6 Oct 2024 18:31:17 +0000
Subject: [PATCH] Sync SDL3 wiki -> header
---
include/SDL3/SDL_gpu.h | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/include/SDL3/SDL_gpu.h b/include/SDL3/SDL_gpu.h
index cf29f2d620380..6e13b42683eed 100644
--- a/include/SDL3/SDL_gpu.h
+++ b/include/SDL3/SDL_gpu.h
@@ -1917,8 +1917,8 @@ extern SDL_DECLSPEC SDL_GPUDevice *SDLCALL SDL_CreateGPUDevice(
* provide shaders for an NDA platform.
* - `SDL_PROP_GPU_DEVICE_CREATE_SHADERS_SPIRV_BOOL`: The app is able to
* provide SPIR-V shaders if applicable.
- * - `SDL_PROP_GPU_DEVICE_CREATE_SHADERS_DXBC_BOOL`: The app is able to provide
- * DXBC shaders if applicable
+ * - `SDL_PROP_GPU_DEVICE_CREATE_SHADERS_DXBC_BOOL`: The app is able to
+ * provide DXBC shaders if applicable
* `SDL_PROP_GPU_DEVICE_CREATE_SHADERS_DXIL_BOOL`: The app is able to
* provide DXIL shaders if applicable.
* - `SDL_PROP_GPU_DEVICE_CREATE_SHADERS_MSL_BOOL`: The app is able to provide