From e6e468d0c4e682edec6195d98d37fc40fdb613d2 Mon Sep 17 00:00:00 2001
From: SDL Wiki Bot <[EMAIL REDACTED]>
Date: Wed, 11 Dec 2024 00:28:23 +0000
Subject: [PATCH] Sync SDL3 wiki -> header
[ci skip]
---
include/SDL3/SDL_gpu.h | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/include/SDL3/SDL_gpu.h b/include/SDL3/SDL_gpu.h
index cee0b731bc6b7..8b7417f16be62 100644
--- a/include/SDL3/SDL_gpu.h
+++ b/include/SDL3/SDL_gpu.h
@@ -25,7 +25,7 @@
* # CategoryGPU
*
* The GPU API offers a cross-platform way for apps to talk to modern graphics
- * hardware. It offers both 3D graphics and "compute" support, in the style of
+ * hardware. It offers both 3D graphics and compute support, in the style of
* Metal, Vulkan, and Direct3D 12.
*
* A basic workflow might be something like this: