From faddff1bcc1b5d2b897bd77ae2f621c5b478f15c Mon Sep 17 00:00:00 2001
From: SDL Wiki Bot <[EMAIL REDACTED]>
Date: Sun, 27 Apr 2025 18:02:41 +0000
Subject: [PATCH] Sync SDL3 wiki -> header
[ci skip]
---
include/SDL3/SDL_gamepad.h | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/include/SDL3/SDL_gamepad.h b/include/SDL3/SDL_gamepad.h
index 755b956abb0e3..460ae98780287 100644
--- a/include/SDL3/SDL_gamepad.h
+++ b/include/SDL3/SDL_gamepad.h
@@ -129,7 +129,8 @@ typedef enum SDL_GamepadType
* south/east/west/north buttons below correspond to the locations in the
* diamond pattern. For Xbox controllers, this would be A/B/X/Y, for Nintendo
* Switch controllers, this would be B/A/Y/X, for GameCube controllers this
- * would be A/X/B/Y, for PlayStation controllers this would be Cross/Circle/Square/Triangle.
+ * would be A/X/B/Y, for PlayStation controllers this would be
+ * Cross/Circle/Square/Triangle.
*
* For controllers that don't use a diamond pattern for the face buttons, the
* south/east/west/north buttons indicate the buttons labeled A, B, C, D, or